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Penumbra black plague crashes whenever it wants.
Awesomessprime Offline
Junior Member

Posts: 3
Threads: 1
Joined: Aug 2013
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#2
Solved: 8 Years, 2 Months, 2 Weeks ago RE: Penumbra black plague crashes whenever it wants.

OK so here is my help log

-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
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Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
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Init low level graphics
Setting video mode: 1024 x 768 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 32
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 1
NV Register Combiners Stages: 8
ATI Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
Diffuse Vertex
Diffuse Fragment
Fog
Creating fog textures: Solid Additive Alpha
init sky box
Renderer3D created
Creating screen buffers size 1024.000000 : 768.000000
Creating programs
RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open software device... Success!
Device name: Generic Software
Number of mono sources: 32
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
Trying to load vertex program!
Success!
All set up done, starting game!
--------------------------------------------------------

Game Running
--------------------------------------------------------
Loading collada for 'maps/level20_examination_room.dae' took: 509 ms
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps'
ERROR: Couldn't create material 'particle_metalpiece.mat'
ERROR: Couldn't create material 'particle_metalpiece.mat'
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps'
ERROR: Couldn't create material 'particle_rockpiece.mat'
ERROR: Couldn't create material 'particle_rockpiece.mat'
WARNING: Texture 'blinn18-fx' was not found!
WARNING: Texture 'blinn18-fx' was not found!
WARNING: Texture 'blinn18-fx' was not found!
WARNING: Texture 'blinn18-fx' was not found!
WARNING: Texture 'blinn18-fx' was not found!
WARNING: Texture 'blinn18-fx' was not found!
WARNING: Texture 'pasted__tech_fusebox_lambert2-fx' was not found!
WARNING: Texture 'pasted__tech_fusebox_lambert2-fx' was not found!
WARNING: Texture 'blinn14-fx' was not found!
WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact01_pointLight1' to 'artefact01'.Attaching directly to mesh.
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps'
ERROR: Couldn't create SoundEntity 'unbreak_impact_metal_soft_furniture_med.snt'
WARNING: Couldn't preload sound 'unbreak_impact_metal_soft_furniture_med'
08-24-2013, 01:24 AM
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RE: Penumbra black plague crashes whenever it wants. - by Awesomessprime - 08-24-2013, 01:24 AM



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