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Lantern Overheating (Intermediate)
PutraenusAlivius Offline
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#4
RE: Lantern Overheating (Intermediate)

(03-22-2014, 02:05 PM)Wapez Wrote: Hi,

I feel like I'm almost getting the hang of this, but could you please specify what your custom variables are for?

TimerDetect, OverheatLantern

Also, what's up with the first 90 seconds timer? Is the lantern supposed to overheat after exactly 90 seconds?

It might just be me being tired and stupid, but I'd like to try and help you.

The TimerDetect is for detecting the timer that will overheat so that if the Player turned on the lantern and immediately turned it off the overheat won't take effect.

The OverheatLantern is for detecting the overheating period. 0.30 is 120 seconds, 0.60 is 150 seconds and so on.

The 90 second timer is for defining how long the overheating period should be and the requirements.

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(This post was last modified: 03-23-2014, 01:15 AM by PutraenusAlivius.)
03-23-2014, 01:11 AM
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Messages In This Thread
RE: Lantern Overheating (Intermediate) - by Wapez - 03-22-2014, 02:05 PM
RE: Lantern Overheating (Intermediate) - by PutraenusAlivius - 03-23-2014, 01:11 AM
RE: Lantern Overheating (Intermediate) - by Apfel - 03-23-2014, 04:03 PM



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