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Work in progress The escape from Marlonia (NEW MODELS,AND TEXTURES)
Ryzer Offline
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Posts: 15
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Joined: May 2012
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#17
RE: The escape from Marlonia (NEW MODELS,AND TEXTURES)

(08-12-2012, 12:35 AM)Statyk Wrote: I was at that point as well.. My first story idea came up as I was mapping a mansion area. I built and built on it. Eventually I had a story involving all types of people and scenarios, developing areas as ideas came up. I still had a basic storyline... Did you come up with a storyline yet? or just ideas? because I don'tknow how you mapped this far either without a storyline. >>
When I started creating my first custom story "Fight for Survival" I wasn't thinking about a specific story, only when I was building the levels I began to gain ideas of how the story would be, but my story is also simple, just to start.

Fight for Survival custom story 95% Done
(This post was last modified: 08-12-2012, 10:52 AM by Ryzer.)
08-12-2012, 10:51 AM
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RE: The escape from Marlonia (NEW MODELS,AND TEXTURES) - by Ryzer - 08-12-2012, 10:51 AM



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