Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Spawn Monster upon entering Area
Nice Offline
Posting Freak

Posts: 3,812
Threads: 37
Joined: Jan 2012
Reputation: 153
#3
RE: Spawn Monster upon entering Area

void AddEntityCollideCallback(string& asParentName, string& asChildName, string& asFunction, bool abDeleteOnCollide, int alStates);

^ when player enters area


SetEntityActive(string& asName, bool abActive);

^ to spawn the monster.. for example
SetEntityActive("Brute", true);


Sorry but we cannot change your avatar as the new avatar you specified is too big. The maximum dimensions are 80x80 (width x height)
(This post was last modified: 03-05-2013, 02:29 PM by Nice.)
03-05-2013, 02:29 PM
Find


Messages In This Thread
RE: Spawn Monster upon entering Area - by Nice - 03-05-2013, 02:29 PM
RE: Spawn Monster upon entering Area - by darksky - 03-05-2013, 10:23 PM



Users browsing this thread: 1 Guest(s)