| sgthale   Junior Member
 
 Posts: 22
 Threads: 13
 Joined: Aug 2011
 Reputation: 
1
 | 
			| Making chemical jars explode 
 
				how do you make it so when you throw something at a placed chemical jar, it will explode? Is there a callback for collision?
			 |  | 
	| 09-01-2011, 02:05 AM |  | 
	
		| Obliviator27   Posting Freak
 
 Posts: 792
 Threads: 10
 Joined: Jul 2011
 Reputation: 
66
 | 
			| RE: Making chemical jars explode 
 
				AddEntityCollideCallback("[Object thrown]", "[Jar Name]", "[Explosion function]", true, 1);
			 |  | 
	| 09-01-2011, 02:25 AM |  | 
	
		| MegaScience   Member
 
 Posts: 213
 Threads: 1
 Joined: Aug 2011
 Reputation: 
2
 | 
			| RE: Making chemical jars explode 
 
				The code for it is in maps/ch01/12_storage.hps. You can also open the map itself in the Level Editor and check any specific settings in the area.
			 |  | 
	| 09-01-2011, 04:13 AM |  |