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Memory Leak [Not Solved] (Extreme FPS drop, gets worse)
WindexGlow Offline
Posting Freak

Posts: 1,108
Threads: 70
Joined: Mar 2007
Reputation: -5
#21
Solved: 5 Years, 10 Months, 2 Weeks ago RE: Memory Leak [Not Solved] (Extreme FPS drop, gets worse)

Did you download the game illegally?
I wouldn't be surprised if you got a virus bundled inside of it.

Please -REP me.
Honestly, please do. I want to see how low I can go!!
Ignore that error message too. Just ignore it and keep going to give me -rep.
06-12-2007, 09:19 PM
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Abysmal Offline
Junior Member

Posts: 30
Threads: 4
Joined: Jul 2006
Reputation: 0
#22
Solved: 5 Years, 10 Months, 2 Weeks ago RE: Memory Leak [Not Solved] (Extreme FPS drop, gets worse)

NO, I bought the game legitimately from BEST BUY (also known as Worst Sell)

Its not a virus. As you can see, I'm not the only one who has this issue.

te audire no possum, musa sapienum fixa est in aura
06-13-2007, 03:11 AM
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Blanel Offline
Junior Member

Posts: 33
Threads: 1
Joined: May 2007
Reputation: 0
#23
Solved: 5 Years, 10 Months, 2 Weeks ago RE: Memory Leak [Not Solved] (Extreme FPS drop, gets worse)

Patched the game. Couldn't tell if it got better or not, but it didn't seem to (its still unplayable with other words).

Spoiler below!

-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 640 x 480 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 0
NV Register Combiners Stages: 11
ATI Fragment Shader: 1
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
Diffuse
Fog
Creating fog textures: Solid Additive Alpha
init sky box
Renderer3D created
Creating screen buffers size 640.000000 : 480.000000
Creating programs
CG ERROR : The compile returned an error.
-----------------------------------
core/programs/PostEffect_Motion_fp.cg(32) : error C5013: profile does not support "for" statements and "for" could not be unrolled.
-----------------------------------
Error loading: 'core/programs/PostEffect_Motion_fp.cg'!
ERROR: Couldn't create program 'PostEffect_Motion_fp.cg'
Dynamic loops in motion blur fp not supported, loading static instead.
RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open software device... Success!
Device name: Generic Software
Number of channels: 32
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
Initializing Penumbra: Overture Episode 1
Version $Rev: 615 $
Date $Date: 2007-06-02 22:51:30 +0200 (lö, 02 jun 2007) $
Trying to load vertex program!
Success!
--------------------------------------------------------

Game Running
--------------------------------------------------------
Loading collada for 'maps/level01_13_B_iron_storage_tunnels.dae' took: 7464 ms
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes01'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes04'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes05'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes06'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes07'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes08'
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Entity 'canister1' with file 'mine_canister.ent' has name already taken by 'mine_canister.ent'!
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
WARNING: Entity 'lamp04' with file 'new_storage_lamp.ent' has name already taken by 'iron_mine_lamp.ent'!
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
Start Num Of: 134
End Num Of: 120
Start Num Of: 1
--------------------------------------------------------

Statistics
--------------------------------------------------------
Medium framerate: 9.749402
--------------------------------------------------------

User Exit
--------------------------------------------------------
Saving to config
Saving keys
Saving to config
Saving keys
Exit Player
Exit Button Handler
Exit Map Handler
Exit Game Message Handler
Exit Radio Handler
Exit Inventory
Exit Fade Handler
Exit Save Handler
Exit Trigger Handler
Exit Attack Handler
Exit Notebook
Exit Numerical panel
Exit Intro story
Exit Death menu
Exit Graphics helper
Exit Main menu
Exit Player hands
Exit Music handler
Exit Map Load Text
Exit PreMenu
Exit Credits
Exit Demo end text
Saving config
Exit Effect Handler
Exit Game
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with tilesets
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!
Saving last config
Deleting ATI shader to 0


The new log.

The medium frame rate sounds a tad bit high... I think it was around 1-2 fps all the time... Does the measure take in menusystems too?

EDIT:
When I lowered to übercrap settings, the game had a close to playable FPS ( I didn't say playable! ) but it got gradually worse as the game progressed. I only walked around in the same two rooms then... Seems strange. Bellow is the log from my übercrap run Smile

Spoiler below!

-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 640 x 480 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 0
NV Register Combiners Stages: 11
ATI Fragment Shader: 1
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
Diffuse
Fog
Creating fog textures: Solid Additive Alpha
init sky box
Renderer3D created
Creating screen buffers size 640.000000 : 480.000000
Creating programs
CG ERROR : The compile returned an error.
-----------------------------------
core/programs/PostEffect_Motion_fp.cg(32) : error C5013: profile does not support "for" statements and "for" could not be unrolled.
-----------------------------------
Error loading: 'core/programs/PostEffect_Motion_fp.cg'!
ERROR: Couldn't create program 'PostEffect_Motion_fp.cg'
Dynamic loops in motion blur fp not supported, loading static instead.
RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open software device... Success!
Device name: Generic Software
Number of channels: 32
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
Initializing Penumbra: Overture Episode 1
Version $Rev: 615 $
Date $Date: 2007-06-02 22:51:30 +0200 (lö, 02 jun 2007) $
Trying to load vertex program!
Success!
--------------------------------------------------------

Game Running
--------------------------------------------------------
Loading collada for 'maps/level01_13_B_iron_storage_tunnels.dae' took: 7671 ms
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes01'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes04'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes05'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes06'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes07'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes08'
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'lambert1-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Texture 'blinn2-fx' was not found!
WARNING: Entity 'canister1' with file 'mine_canister.ent' has name already taken by 'mine_canister.ent'!
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
WARNING: Entity 'lamp04' with file 'new_storage_lamp.ent' has name already taken by 'iron_mine_lamp.ent'!
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
Start Num Of: 134
End Num Of: 120
Start Num Of: 1
--------------------------------------------------------

Statistics
--------------------------------------------------------
Medium framerate: 8.447992
--------------------------------------------------------

User Exit
--------------------------------------------------------
Saving to config
Saving keys
Saving to config
Saving keys
Exit Player
Exit Button Handler
Exit Map Handler
Exit Game Message Handler
Exit Radio Handler
Exit Inventory
Exit Fade Handler
Exit Save Handler
Exit Trigger Handler
Exit Attack Handler
Exit Notebook
Exit Numerical panel
Exit Intro story
Exit Death menu
Exit Graphics helper
Exit Main menu
Exit Player hands
Exit Music handler
Exit Map Load Text
Exit PreMenu
Exit Credits
Exit Demo end text
Saving config
Exit Effect Handler
Exit Game
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with tilesets
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!
Saving last config
Deleting ATI shader to 0


06-13-2007, 08:04 PM
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