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Game.cfg file cant unmod
jashen Offline
Junior Member

Posts: 13
Threads: 8
Joined: Sep 2011
Reputation: 0
#1
Solved: 8 Years, 9 Months, 4 Weeks ago Game.cfg file cant unmod

Accidently deleted game.cfg file, well i didnt delete it but i tried to install a mod, one that makes me not go insane, not lose fuel, and one that makes me run fast and jump high, i cant find my old game.cfg file for some reason, could someone send me a file for the NORMAL amnesia cfg file, or tell me how to fix it, ( i would prefer to have just the file)
09-11-2011, 10:59 PM
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xiphirx Offline
Senior Member

Posts: 662
Threads: 16
Joined: Nov 2010
Reputation: 5
#2
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Game.cfg file cant unmod

<Input
    MaxSmoothMousePos = "7"    PrevSmoothMousePosMul = "0.7"    />
<Sound
    InGameMusicVolume = "0.85"/>
<Effects
    VoiceTextFontSize = "18 18"    VoiceTextRowWidth = "600"/>
<Quest
    QuestCompletionValue = "30"    ItemCompletionValue = "5"    NoteCompletionValue = "10"    DiaryCompletionValue = "10"    FlashbackCompletionValue = "10"    ChestCompletionValue = "20"/>
<Saving    MaxAutoSaves = "20"
/>
<Enemy    EnemyDarknessGlowMaxDistance = "15"
/>
<Insanity    EventsFile = "misc/main_sanity_events.cfg"        MinTimeBetweenEvents = "300"    MaxEventSanity = "65"        MaxSanity_LongWait = "65"    MaxSanity_MedWait = "45"    MaxSanity_ShortWait = "25"
    TimeBetween_LongWait = "270"    TimeBetween_MedWait = "180"    TimeBetween_ShortWait = "80"        MaxExamineSanity = "50"        InsanityArea_CheckTimeMin = "1"    InsanityArea_CheckTimeMax = "15"/>
<Slime    SlimeType0_AttackSound = "slime_attack_normal_hit.snt"    SlimeType0_AttackPS = "ps_slime_attack_normal.ps"    SlimeType0_MinAttackDamage = "5"    SlimeType0_MaxAttackDamage = "8"    SlimeType0_ScreenShakeAmount = "0.03"/>
<Player_General
    FOV = "70"    FarClipPlane = "400"    NearClipPlane = "0.01"
    FocusTextFont = "game_default.fnt"
    HeadSpinDamageSpeed = "8"    HeadSpinDeacc = "40"        MaxCameraSmoothAngles = "10"        TerrorSound = "ui_terror_meter.ogg"    TerrorIncSpeed = "0.33"    TerrorDecSpeed = "0.2"        MaxPrevSpeedsSaved = "60"        AutoKillYPos = "-500"        FlashbackRadialBlurSize = "0.09"    FlashbackRadialBlurStartDist = "0.3"    FlashbackWorldSoundVolume = "0.3"    FlashbackMoveSpeedMul = "0.6"    FlashbackRunSpeedMul = "0.6"        Death_HeightAdd = "-1.3"    Death_HeightAddCrouch = "-0.7"    Death_FadeTime = "3"    Death_MaxSanityGain = "30"    Death_MaxHealthGain = "30"    Death_MaxOilGain = "10"    Death_MinSanityGain = "20"    Death_MinHealthGain = "20"    Death_MinOilGain = "0"    Death_HeightAddSpeed = "1.2"    Death_RollSpeed = "55"    Death_StartSound = "player_bodyfall"    Death_AwakenSound = ""        InsanityCollapse_HeightAddGoal = "-0.8"    InsanityCollapse_HeightAddCollapseSpeed = "0.6"    InsanityCollapse_HeightAddAwakeSpeed = "0.4"    InsanityCollapse_RollCollapseSpeed = "15"    InsanityCollapse_RollAwakeSpeed = "10"    InsanityCollapse_AwakenSanity = "37"    InsanityCollapse_SleepTime = "12"    InsanityCollapse_SleepSpeedMul = "0.2"    InsanityCollapse_WakeUpSpeedMul = "0.5"    InsanityCollapse_StartSound = "player_bodyfall"    InsanityCollapse_AwakenSound = "player_stand"    InsanityCollapse_SleepLoopSound = "insanity_ear_ring.ogg"    InsanityCollapse_SleepLoopSoundVolume = "0.7"    InsanityCollapse_SleepRandomSound = "step_sneak_rock_rev.snt"    InsanityCollapse_SleepRandomMinTime = "1"    InsanityCollapse_SleepRandomMaxTime = "3"        Hurt_EffectStartHealth = "50"    Hurt_MinSpeedMul = "0.75"    Hurt_MaxPantCount = "15.0"    Hurt_PantSpeed = "0.37"    Hurt_PantSize = "0.01f"    HealthRegainSpeed = "0.3"    HealthRegainLimit = "52"    Hurt_NoiseAlpha = "0.5"    Hurt_NoiseFreq = "10"    Hurt_NoiseColor = "0.4 0 0 1"            SanityGain_Color = "0.3 0.3 0.5 1"    SanityGain_Sound = "ui_sanity_gain"    SanityGain_FadeInTime = "0.25"    SanityGain_FadeOutTime = "1.25"        HandsRotationSmoothNum = "13"    HandsPosAddMul = "0.12"        FallDamageBounceSizeMul = "3.5"    FallDamageBounceSpeedMul = "0.6"        FallDamageSpeed_Min = "12"    FallDamage_Min = "10"    FallDamageSound_Min = "player_falldamage_min"
    FallDamageSpeed_Med = "14"    FallDamage_Med = "40"    FallDamageSound_Med = "player_falldamage_med"
    FallSpeed_Max = "20"    FallDamage_Max = "100"    FallDamageSound_Max = "player_falldamage_max"/>

<Player_Interaction
    GrabMaxForce = "10000"    GrabMaxTorque = "10000"    GrabMaxAngularSpeed = "6"        GrabMinSlowPlayerMass = "10"    GrabMaxSlowPlayerMass = "25"    GrabMinSlowPlayerMul = "0.3"    GrabMaxLeaveAngularSpeed = "8"    GrabMaxLeaveLinearSpeed = "8"        PushMaxSpeedWalk = "2"     PushMaxSpeedRun = "3"    PushMaxSpeedCrouch = "1.5"        PushForceWalk = "100"    PushForceRun = "150"    PushForceCrouch = "100"        PushYawRange = "20"    PushPitchMinRange = "20"    PushPitchMaxRange = "20"        PushMaxForce = "10000"        MoveToMouseAddFactor = "0.01"    MoveMaxForce = "10000"        SlideMaxForce = "10000"        Default_DefaultMaxFocusDist = "2"    Grab_DefaultMaxFocusDist = "2"    Push_DefaultMaxFocusDist = "2"    Slide_DefaultMaxFocusDist = "2"    SwingDoor_DefaultMaxFocusDist = "3"    Lever_DefaultMaxFocusDist = "2"    Wheel_DefaultMaxFocusDist = "2"    Item_DefaultMaxFocusDist = "2"    LevelDoor_DefaultMaxFocusDist = "2"    MultiSlider_DefaultMaxFocusDist = "2"        Commentary_MaxFocusDist = "3"        Ladder_MaxFocusDist = "2.3"    Examine_MaxFocusDist = "2.5"    Sign_MaxFocusDist = "3.6"    ScriptArea_MaxFocusDist = "2"        MinUseItemDistance = "3"/>
<Player_Body        Mass = "70"    Size = "0.8 1.8 0.8"    CrouchSize = "0.8 1.2 0.8"        GravityForce = "0 -20 0"        CameraPosAdd = "0 -0.05 0"    CameraSmoothPosNum = "10"        AccurateClimbing = "true"    MaxNoSlideSlopeAngle = "45"    MaxPushMass = "10"    PushForce = "55"    CharacterMaxPushMass = "15"    CharacterPushForce = "100"    MaxStepSize = "0.4"    MaxStepSizeInAir = "0.1"    StepClimbSpeed = "5.0"
/>
<Player_Darkness        MinLightLevel = "0.15"        RadiusAdd = "3"        AmbientLightMinLightLevel = "0.2"    AmbientLightRadius = "6.5"    AmbientLightIntensity = "0.32"    AmbientLightFadeInTime = "2.8"    AmbientLightFadeOutTime = "2.3"        AmbientLightColor = "0.5 0.5 1 0"            LoopSoundFile  = "player_darkness.ogg"    LoopSoundVolume = "0.2"    LoopSoundStartupTime = "1.0"    LoopSoundFadeInSpeed = "0.05"    LoopSoundFadeOutSpeed = "0.4"        SanityLossPerSecond = "0.2"/>
<Player_Sanity        HitZoomInSpeed = "3.5"    HitZoomOutSpeed = "0.6"    HitZoomInFOVMul = "0.06"    HitZoomInAspectMul = "0.15"        SanityRegainSpeed = "0.075"    SanityRegainLimit = "51"        SanityVeryLowLimit = "20"    SanityEffectsStart = "65"        SanityWaveAlphaMul = "1"    SanityWaveSpeedMul = "1"        CheckNearEnemyInterval = "0.3"        NearEnemyDecrease = "0.3"    NearCritterDecrease = "0.1"        StartSwayMaxSanity = "15"    SwayMaxSavedPositions = "30"        SanityLowLimit = "30"    SanityLowLimitMaxTime = "300"    SanityLowNewSanityAmount = "40"        LightLampMinSanityIncrease = "0.1"    LightLampMaxSanityIncrease = "5"/>
<Player_Lantern        Color="0.88 0.82 0.40 0.8"    Radius = "0.0001"    Gobo = ""    LocalOffset = "0.3 -0.3 -0.1"    TurnOnSound = "ui_lantern_on"    TurnOffSound = "ui_lantern_off"    OutOfOilSound = "ui_lantern_off"    DisabledSound = ""    CastShadows = "false"    LowerOilSpeed = "0.23"    FadeLightOilAmount = "10"
/>

<Player_Ladder    UpSpeed = "0.8"    DownSpeed = "0.9"    StepLength = "0.5"/>


<Player_Movement_Default
    ForwardAcc = "8.0"    SidewayAcc = "8.0"    ForwardDeacc = "11.0"    SidewayDeacc = "11.0"        ForwardOppositeDirAccMul = "9.0"    SidewayOppositeDirAccMul = "9.0"
/>
<Player_Movement_Normal
    JumpSound = "player_jump"    CrouchSound = "player_crouch"    StandSound = "player_stand"        MaxForwardSpeed = "2.5"    MaxBackwardSpeed = "2.0"    MaxSidwaySpeed = "2.25"        RunForwardMul = "1.7"    RunBackwardMul = "1.7"    RunSidewayMul = "1.7"
    CrouchForwardMul = "0.65"    CrouchBackwardMul = "0.65"    CrouchSidewayMul = "0.65"
    InAirForwardMul = "0.75"    InAirBackwardMul = "0.75"    InAirSidewayMul = "0.75"
    MaxJumpCount = "0.22"    JumpStartForce = "280"    JumpCrouchStartForce = "200"
    CrouchBobMax = "0.06 0.04"    WalkBobMax = "0.03 0.03"    RunBobMax = "0.05 0.06"
    CrouchMinBobSpeed = "0.2"    CrouchMaxBobSpeed = "1.2"        WalkMinBobSpeed = "0.4"    WalkMaxBobSpeed = "1.8"        RunMinBobSpeed = "0.5"    RunMaxBobSpeed = "2.5"        GroundBounceSize = "0.08"    GroundBounceSpeed = "2.8"    MinHitGroundBounceSpeed = "5.0"/>
<Player_Movement_ClimbLedge
    CheckUpdatesPerSecond = "30"        ClimbLedgeCheckDistForward = "0.2"    ClimbLedgeCheckDistFromTop = "0.2"    ClimbLedgeCheckDistTopToEnd = "0.5"    CheckMaxPushDist = "0.5"        HeadMoveSpeed = "0.8"    HeadMoveSlowdownDist = "0.1"    GivePlayerControlDist = "0.1"    MovePitchFactor = "4"    MaxMovePitchSpeed = "5"/>

09-11-2011, 11:03 PM
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jashen Offline
Junior Member

Posts: 13
Threads: 8
Joined: Sep 2011
Reputation: 0
#3
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Game.cfg file cant unmod

(09-11-2011, 11:03 PM)xiphirx Wrote:
<player_movement_default
    ForwardAcc = "8.0"    SidewayAcc = "8.0"    ForwardDeacc = "11.0"    SidewayDeacc = "11.0"        ForwardOppositeDirAccMul = "9.0"    SidewayOppositeDirAccMul = "9.0"
/>
<player_movement_normal
    JumpSound = "player_jump"    CrouchSound = "player_crouch"    StandSound = "player_stand"        MaxForwardSpeed = "2.5"    MaxBackwardSpeed = "2.0"    MaxSidwaySpeed = "2.25"        RunForwardMul = "1.7"    RunBackwardMul = "1.7"    RunSidewayMul = "1.7"
    CrouchForwardMul = "0.65"    CrouchBackwardMul = "0.65"    CrouchSidewayMul = "0.65"
    InAirForwardMul = "0.75"    InAirBackwardMul = "0.75"    InAirSidewayMul = "0.75"
    MaxJumpCount = "0.22"    JumpStartForce = "280"    JumpCrouchStartForce = "200"
    CrouchBobMax = "0.06 0.04"    WalkBobMax = "0.03 0.03"    RunBobMax = "0.05 0.06"
    CrouchMinBobSpeed = "0.2"    CrouchMaxBobSpeed = "1.2"        WalkMinBobSpeed = "0.4"    WalkMaxBobSpeed = "1.8"        RunMinBobSpeed = "0.5"    RunMaxBobSpeed = "2.5"        GroundBounceSize = "0.08"    GroundBounceSpeed = "2.8"    MinHitGroundBounceSpeed = "5.0"/>
<player_movement_climbledge
    CheckUpdatesPerSecond = "30"        ClimbLedgeCheckDistForward = "0.2"    ClimbLedgeCheckDistFromTop = "0.2"    ClimbLedgeCheckDistTopToEnd = "0.5"    CheckMaxPushDist = "0.5"        HeadMoveSpeed = "0.8"    HeadMoveSlowdownDist = "0.1"    GivePlayerControlDist = "0.1"    MovePitchFactor = "4"    MaxMovePitchSpeed = "5"/>

</player_ladder></player_lantern></player_sanity></player_darkness></player_body></insanity>

</player_ladder></player_lantern></player_sanity></player_darkness></player_body></insanity>

</player_ladder></player_lantern></player_sanity></player_darkness></player_body></insanity>
Thanks!</player_ladder></player_lantern></player_sanity></player_darkness></player_body></insanity>
09-12-2011, 12:53 AM
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