| X4anco   Member
 
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			| Various question 
 
				Hello people,I have some questions today :/.
 1. Is there a function that allows me to make a door fall off it's hinges?
 2. I am doing a puzzle were the player has to chisel their way through a wall, how would I do that?
 Making the animations, making the wall disappear and making bricks fly as well.
 
 -Thanks
 
 PS If you need more details pm me
 
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	| 10-26-2011, 07:15 PM |  | 
	
		| palistov   Posting Freak
 
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			| RE: Various question 
 
				You can make a door fall off its hinges by creating custom entities. Open the door in the ModelEditor and "Save As" a different entity. Once again "Save As" but put "_broken" after it, to distinguish it from the functional door. Change the entity type to "Object" --> "Static". Delete the joint. Save it. Go back to the first entity you saved, the functional door. Go to User-defined variables and change its BreakEntity to match the broken door you just created.
 Then just break the door by using scripts.
 
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	| 10-26-2011, 07:23 PM |  | 
	
		| nemesis567   Posting Freak
 
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			| RE: Various question 
 
				I think you could use a function called BreakJoints or something like that as long as you remove the object type door to a regular one.
 
  Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
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	| 10-26-2011, 11:12 PM |  |