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Crowbar
hoppem Offline
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#1
Crowbar

Would anyone know how to make a crowbar break open a door ive looked online for tutorials and i cant find any I also looked at the main stories hps file and that doesnt make any sense to me at all. please help!!!
11-27-2011, 08:44 AM
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flamez3 Offline
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#2
RE: Crowbar

Do you mean the animation (like actually moving the crowbar)? Or just the adduseitemcallback?

11-27-2011, 08:51 AM
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hoppem Offline
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#3
RE: Crowbar

(11-27-2011, 08:51 AM)flamez3 Wrote: Do you mean the animation (like actually moving the crowbar)? Or just the adduseitemcallback?
ya actually moving the crowbar


11-27-2011, 09:28 AM
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flamez3 Offline
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#4
RE: Crowbar

Hmmm sorry I haven't actually done that sorry.

11-27-2011, 10:32 AM
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hoppem Offline
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#5
RE: Crowbar

no prob then im not the only one
11-27-2011, 10:50 AM
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flamez3 Offline
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#6
RE: Crowbar

(11-27-2011, 10:50 AM)hoppem Wrote: no prob then im not the only one
A friend told me how to do it, you need it still ?

(This post was last modified: 12-01-2011, 02:16 PM by flamez3.)
12-01-2011, 02:15 PM
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Unearthlybrutal Offline
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#7
RE: Crowbar

It's a little bit complicated:/. You need to do unactive "joint crowbar" to the door and make it active on putting the crowbar from inventory to the door. Then you will need area for the crowbar, when it touches it, the door will bang and open. Look at some custom story's scripts (if you know any wheres used the crowbar). I found it out myself by exploring the scripts. Good luckSmile

When Life No Longer Exists
Full-conversion mod
12-01-2011, 04:05 PM
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hoppem Offline
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#8
RE: Crowbar

thanks guys ill start exploring the scripts
12-03-2011, 08:14 AM
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Dobbydoo Offline
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#9
RE: Crowbar

There's a crowbar area in daniels room also, you might want to check that out Smile
12-03-2011, 09:43 AM
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Kman Offline
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#10
RE: Crowbar

not sure if you knew about this, but there's actually a wiki that FG made for this sort of thing

http://wiki.frictionalgames.com/



they have all sorts of scripts and tutorials there for using HPL2 Smile

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12-03-2011, 09:58 AM
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