BlueFury 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				 (01-13-2012, 06:48 PM)Cryaotic Wrote:  Sel is gettin' pretty bossmode at modeling, just saiyan. The Cry has spoken, Sel is now officially badass.
			  
			
			
 
Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum 
			
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	| 01-13-2012, 07:36 PM  | 
	
		
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		Kman 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				Been working on this for about the last 3 weeks or so. It's still a WIP, but i figured it's at a presentable state at least. 
And yes I'm aware of how awkward that fence texture looks, I'm gonna fix it up soon.
			  
			
			
 
Posting Freak 
 
			
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	| 01-14-2012, 10:45 AM  | 
	
		
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		Khyrpa 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				 (01-13-2012, 06:40 PM)Sel Wrote:  I mirrored the texture in PS near the end of the geometry so it could tile, and then I added details to the texture on one side so it didn't look like it was just mirrored. 
 
If I knew how to edit textures to tile I could do that too, but I don't ;___; 
Do you mean you don't know how to make seamless textures or am I missing something?  
Anyways using the offset feature and bit of clone/healing tool could do the job. 
 
Keep on doing what you do! Perhaps release some of your stuff someday?
 
I'd especially like to have those mansionbase walls you made now that I started a new project. 
 
I'm trying to make this castle hall look cold, broken and abandoned. Thus the grayish blue lighting.  
Still lacks most decals, also it feels quite empty, dirt_floor and moist_wall spam needed. 
I should probably continue making map layouts before finishing things completely
			  
			
			
 
			
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	| 01-14-2012, 11:13 AM  | 
	
		
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		Streetboat 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				That looks great, Khyrpa, exactly as you intended it. Your billboards look really good.  
Here's my latest work, made it tonight, so it's subject to as many changes as I see fit. Probably lighting tweaks.
  
			 
			
			
 
			
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	| 01-14-2012, 11:29 AM  | 
	
		
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		Khyrpa 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				 (01-14-2012, 11:29 AM)Streetboat Wrote:  That looks great, Khyrpa, exactly as you intended it. Your billboards look really good.  
 
Here's my latest work, made it tonight, so it's subject to as many changes as I see fit. Probably lighting tweaks. Seeing someone actually using the cellar wood floor decal makes me happy! 
I hope you keep an eye on the performance of your maps, if you like using those good looking shadows. 
 
As a side note, my billboards flicker! Can't see that in screenshots and most people wont stop to stare at them so they wont either, but I like the effect and it doesn't seem to decrease performance either. 
			  
			
			
 
			
				
(This post was last modified: 01-14-2012, 11:53 AM by Khyrpa.)
 
				
			 
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	| 01-14-2012, 11:50 AM  | 
	
		
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		Sel 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				 (01-14-2012, 11:13 AM)Khyrpa Wrote:   (01-13-2012, 06:40 PM)Sel Wrote:  I mirrored the texture in PS near the end of the geometry so it could tile, and then I added details to the texture on one side so it didn't look like it was just mirrored. 
 
If I knew how to edit textures to tile I could do that too, but I don't ;___;  
Do you mean you don't know how to make seamless textures or am I missing something?  
Anyways using the offset feature and bit of clone/healing tool could do the job. 
Well they're still seamless, it's just that they're mirrored instead of being edited to be tileable. As for the mansion pieces I made, I've learned a lot since them about designing these things (Amazing what a few weeks can do), so I ended up trashing them ,and just starting over on new ones that will hopefully be a lot better.
 
Sorry about that lol, but I'm almost never satisfied with my work.
			  
			
			
			
				
(This post was last modified: 01-14-2012, 06:55 PM by Sel.)
 
				
			 
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	| 01-14-2012, 06:54 PM  | 
	
		
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		Khyrpa 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				 (01-14-2012, 06:54 PM)Sel Wrote:  Well they're still seamless, it's just that they're mirrored instead of being edited to be tileable. As for the mansion pieces I made, I've learned a lot since them about designing these things (Amazing what a few weeks can do), so I ended up trashing them ,and just starting over on new ones that will hopefully be a lot better.  
 
Sorry about that lol, but I'm almost never satisfied with my work. Well if you would feel bad seeing others use your work, then its fine I guess...  
But really, did you just trash the models out of disgust? With some dirt decals those walls could have fit very well as variations of the default02 from mansionbase walls. 
			  
			
			
 
			
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	| 01-14-2012, 07:51 PM  | 
	
		
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		Sel 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				I dunno, looking back the design made no sense, and I have since learned to consider a lot of new things that I never would have thought about before. Besides if I keep up this pace I can probably get a new and better set done in a few months. 
			 
			
			
			
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	| 01-14-2012, 08:01 PM  | 
	
		
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		Quotentote 
 
 
		
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RE: Screenshot criticism thread 
			 
			
			
			
			
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	| 01-17-2012, 11:07 PM  | 
	
		
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		SilentStriker 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				Here is a screenshot from one of my current projects   
 
			 
			
			
 
			
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	| 01-17-2012, 11:26 PM  | 
	
		
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