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Amnesia: A Machine For Pigs Discussion Topic Part 1
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Posting Freak

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RE: Amnesia: A Machine For Pigs Discussion

Heh ^^ Challenged and Chillax are my favourites...
07-12-2012, 01:06 PM
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Macgyverthehero Offline
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RE: Amnesia: A Machine For Pigs Discussion

(07-12-2012, 10:37 AM)palistov Wrote: Achievement Earned! Stefa-NO: Pick up, name, and carry around an inanimate object as if it would protect you.
Lol, I like that one.

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07-12-2012, 04:45 PM
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samueljustice00 Offline
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RE: Amnesia: A Machine For Pigs Discussion

more info for you guys to soak up
http://beefjack.com/news/amnesia-a-machi...-says-dev/

Audio Lead - Frictional Games
07-12-2012, 04:46 PM
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Damascus Rose Offline
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RE: Amnesia: A Machine For Pigs Discussion

Environmental story telling can get sorta vague, so here's to hoping they implement it well. But I REALLY like how he is going about this! Should be a very fresh experience to TDD, especially with the bigger environments! Let me just go into hibernation until it releases, I can't take this waiting T-T

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(This post was last modified: 07-12-2012, 05:15 PM by Damascus Rose.)
07-12-2012, 05:15 PM
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Sarcophagus Offline
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RE: Amnesia: A Machine For Pigs Discussion

"It was on course for a Halloween release, but it’s now slipped to 2013"

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

Species come and go, but the Earth stands forever fast.
07-12-2012, 06:45 PM
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Oswald Mandus Offline
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RE: Amnesia: A Machine For Pigs Discussion

it was delayed almost a month ago, and people realize just now?
07-12-2012, 06:56 PM
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WesleyTack Offline
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RE: Amnesia: A Machine For Pigs Discussion

(07-12-2012, 06:45 PM)richardro Wrote: "It was on course for a Halloween release, but it’s now slipped to 2013"

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

I'm working weekends and between 12 to 16 hour days. We all are very active on it. So bare with us! Smile

http://www.wesleytack.com
Level Design / Environment Artist
(This post was last modified: 07-13-2012, 12:29 AM by WesleyTack.)
07-13-2012, 12:28 AM
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Damascus Rose Offline
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RE: Amnesia: A Machine For Pigs Discussion

(07-13-2012, 12:28 AM)WesleyTack Wrote:
(07-12-2012, 06:45 PM)richardro Wrote: "It was on course for a Halloween release, but it’s now slipped to 2013"

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

I'm working weekends and between 12 to 16 hour days. We all are very active on it. So bare with us! Smile
And it's still being moved back to 2013? Awesome Big Grin Should be very high quality

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07-13-2012, 01:32 AM
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Paddy™ Offline
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RE: Amnesia: A Machine For Pigs Discussion

(07-13-2012, 12:28 AM)WesleyTack Wrote: I'm working weekends and between 12 to 16 hour days.
Yeah, but if you worked 17 hours a day you'd have the game done in time. SELFISH. How is it that a grown man can't work 17 hours on a game when Korean toddlers can knock out 40,000 pairs of Levis in an afternoon? Lazy Westerners!!!1!!1!

MAU! DI DI MAU!!!

P.S. I love you.
07-13-2012, 03:48 AM
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Kein Offline
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RE: Amnesia: A Machine For Pigs Discussion

(07-13-2012, 12:28 AM)WesleyTack Wrote:
(07-12-2012, 06:45 PM)richardro Wrote: "It was on course for a Halloween release, but it’s now slipped to 2013"



NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO



I'm working weekends and between 12 to 16 hour days. We all are very active on it. So bare with us! :)


NOT ENOUGH. GO FULL 24hrs, NO SLEEP.
Make an insomniac game by insomniacs for crazy insomniacs.

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07-13-2012, 08:32 AM
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