Tesseract 
 
 
		
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RE: Amnesia: A Machine For Pigs Discussion 
			 
			
				 (02-07-2013, 07:38 PM)fancreeper Wrote:  I don't know if someone has noticed this,but in the trailer in some random clips you can see that his arm is not moving,but in the last scene you see some view bobbing.Maybe we will have view bobbing options?Yes i know this doesn't matter... 
I personally like head bob, but there might be options to enable and disable bobbing.
 
Also when he pulls out the lantern in the last part there is a delay for the light to come on even though there is a corona around the lantern anyway. o.O
			  
			
			
			
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	| 02-08-2013, 01:11 AM  | 
	
		
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		Dr. Swinestein 
 
 
		
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RE: Amnesia: A Machine For Pigs Discussion 
			 
			
			
			
			
				
(This post was last modified: 02-08-2013, 03:52 AM by Dr. Swinestein.)
 
				
			 
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	| 02-08-2013, 03:06 AM  | 
	
		
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		TiberiusBond 
 
 
		
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RE: Amnesia: A Machine For Pigs Discussion 
			 
			
				 (02-08-2013, 03:06 AM)Dr. Swinestein Wrote:  Hello @ everyone! 
 
I am new at this forum and very interested about AMFP-News   
 
Here my first suggestion: 
 
http://a4.ec-images.myspacecdn.com/image...f518/l.jpg 
I don't know about anyone else, but I hate thinking about and speculating on what the monster looks like because I want to get the shit scared outta me when I see it for the first time in the game. 
 
I don't want to be let down according what I think it could look like or whatnot, I want to be expecting  nothing at all so I get the best experience possible.
 
But that's just me...
			  
			
			
 
			
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	| 02-08-2013, 03:15 AM  | 
	
		
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		Statyk 
 
 
		
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RE: Amnesia: A Machine For Pigs Discussion 
			 
			
				 (02-08-2013, 03:15 AM)TiberiusBond Wrote:  I don't know about anyone else, but I hate thinking about and speculating on what the monster looks like because I want to get the shit scared outta me when I see it for the first time in the game.  
 
I don't want to be let down according what I think it could look like or whatnot, I want to be expecting nothing at all so I get the best experience possible. 
 
But that's just me... 
Same here =\ I just try to avoid the input.
			  
			
			
			
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	| 02-08-2013, 04:19 AM  | 
	
		
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		Tesseract 
 
 
		
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RE: Amnesia: A Machine For Pigs Discussion 
			 
			
				 (02-08-2013, 03:06 AM)Dr. Swinestein Wrote:  I don't know about anyone else, but I hate thinking about and speculating on what the monster looks like because I want to get the shit scared outta me when I see it for the first time in the game.  
 
I don't want to be let down according what I think it could look like or whatnot, I want to be expecting nothing at all so I get the best experience possible. 
 
But that's just me... 
I totally agree with you there.
			  
			
			
			
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	| 02-08-2013, 04:24 AM  | 
	
		
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		sasaluvsamnesia7 
 
 
		
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RE: Amnesia: A Machine For Pigs Discussion 
			 
			
				 (02-07-2013, 02:06 PM)Delirium92 Wrote:   (02-07-2013, 01:34 PM)sasaluvsamnesia7 Wrote:   (02-06-2013, 09:15 PM)DogFood Wrote:  IS AAMFP GOING TO HAVE ANY BLOOD IN IT ?!  
I'm certain it will, yes. I am certain the game is going to be rated M like The Dark Descent was, and after reading some interviews about those who are working on the game actually getting ill from some parts of it -- (excited!) I doubt it'll be rated any lower.  
Getting Ill? ಠ_ಠ 
Have you got a link to this interview?! 
Oh goodness, it was about two months ago since I read that. Tried finding it. I do not know if the one interviewed was Dan but I remember reading that it said a member of their team declared that they were so sickened by what they've thought up that they planned to never eat meat again. I believe it was an interview based on when fans were told that the game was not going to be as scary as 'The Dark Descent.' I'm hoping I'm thinking of the right game; otherwise, I'm embarrassed. But I was certain it was a AAMFP discussion I read.
 
I'm going to search for it, see if I can find it.
			  
			
			
			
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	| 02-08-2013, 05:56 AM  | 
	
		
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		sasaluvsamnesia7 
 
 
		
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RE: Amnesia: A Machine For Pigs Discussion 
			 
			
				 (02-08-2013, 03:15 AM)TiberiusBond Wrote:   (02-08-2013, 03:06 AM)Dr. Swinestein Wrote:  Hello @ everyone! 
 
I am new at this forum and very interested about AMFP-News   
 
Here my first suggestion: 
 
http://a4.ec-images.myspacecdn.com/image...f518/l.jpg  
I don't know about anyone else, but I hate thinking about and speculating on what the monster looks like because I want to get the shit scared outta me when I see it for the first time in the game.  
 
I don't want to be let down according what I think it could look like or whatnot, I want to be expecting nothing at all so I get the best experience possible. 
 
But that's just me... 
I agree with you 100%    Fans are assuming so much already on the monsters, and thinking the player we'll be is the villain. But we don't know. Let us all be surprised and I hope to be. I actually wouldn't mind it if they decided on no demo. I don't want a risk of spoilers before I buy the game.
			  
			
			
			
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	| 02-08-2013, 08:10 AM  | 
	
		
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		Tesseract 
 
 
		
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RE: Amnesia: A Machine For Pigs Discussion 
			 
			
				 (02-08-2013, 08:10 AM)sasaluvsamnesia7 Wrote:  I agree with you 100%   Fans are assuming so much already on the monsters, and thinking the player we'll be is the villain. But we don't know. Let us all be surprised and I hope to be. I actually wouldn't mind it if they decided on no demo. I don't want a risk of spoilers before I buy the game. If they did release a demo I'll be trying so hard not to play it, I just want the full experience.   
			 
			
			
			
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	| 02-08-2013, 09:18 AM  | 
	
		
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		iamholychicken 
 
 
		
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RE: Amnesia: A Machine For Pigs Discussion 
			 
			
			
			
			
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	| 02-08-2013, 11:33 AM  | 
	
		
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		The Raining Brains 
 
 
		
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RE: Amnesia: A Machine For Pigs Discussion 
			 
			
				Another lurker here emerging from the shadows   
I wonder if we'll be granted the ability to properly barricade doors this time.  I think it would elevate the tension greatly if they were to introduce mechanics that encouraged players to not only hide from the monsters but also to take measures to halt their pursuit.
			  
			
			
			
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	| 02-08-2013, 12:09 PM  | 
	
		
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