when you ask help me, please enable your private message sending next time...
Here is your answer:
Quote:void OnStart()
{
AddTimer("Test", "5.0f", "Intro_1");
}
void Intro_1(string &in asTimer)
{
AddEffectVoice("MeSpeaking.ogg", "", "Subtitles", "MeSpeaking", false, "", 0, 0);
}
Ur AddEffectVoice is set up incorrectly.
Firstly, you haven't set up the entity, where you want it to be played.
Secondly, your sound range is both 0. I recommend using minimum range something like 4 and max 16, but it depends from distance and if you can move around.
Here is example how I used it at one place:
AddEffectVoice("death1.ogg", "", "Subtitles", "Ideath1", true, "hanging_lantern_ceiling_chain_1", 4, 16);