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Liamgraves3 Offline
Junior Member

Posts: 12
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Joined: Aug 2011
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#1
Ignore this post

EDIT:im not making teleporting naked guys in my custom story

stop replying its over.
(This post was last modified: 04-04-2012, 01:14 PM by Liamgraves3.)
04-02-2012, 04:35 PM
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Quotentote Offline
Member

Posts: 118
Threads: 23
Joined: Dec 2011
Reputation: 11
#2
RE: How do i make teleporting naked guys?

please, no Sad

Cruel ways 2: Something went wrong
8.04.2012


04-02-2012, 05:12 PM
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Musier Offline
Junior Member

Posts: 19
Threads: 3
Joined: Jan 2012
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#3
RE: How do i make teleporting naked guys?

So....i've got an idea, but here, rather you can not explain it, because here you will need to play with a level editor.
OK. Let's do this. We'll go small step by step.

1. Add a script calling him his name.
2. In the script you're at the bottom of a place called "Mesh" press on "..." and look for the flying naked (D:\Amnesia - The Dark Descent\redist\entities\insan_visions\ - this is my path)
3. OK. If you add this guy now time for the script:

{
SetEntityPlayerInteractCallback("your_item_name", "Activatecorpse", true);
}
void Activatecorpse(string &in asEntity)
{
CreateEntityAtArea("corpse_bloody", "corpse_bloody.dae", "ScriptArea_1", false);
PlayGuiSound("react_scare.snt", 22.4f);
PlayGuiSound("enemy_hallucination_disappear.snt", 15.5f);
AddTimer("Timer1", 1.2f, "Timer1");
PlayGuiSound("24_iron_maiden.snt",10.0f);
}

OK. You got it. This is static guy. You can rewrite my script in order to move. Hope i help you.

[Image: lolfeminizemasteryibyki.jpg]


I will show you the path
(This post was last modified: 04-02-2012, 05:44 PM by Musier.)
04-02-2012, 05:13 PM
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JMFStorm Offline
Member

Posts: 205
Threads: 8
Joined: Aug 2011
Reputation: 28
#4
RE: How do i make teleporting naked guys?

It cannot be good custom story if there's a telepoting naked guy in there. But anyways...

void OnStart ()
{
SetEntityPlayerInteractCallback("item", TeleportNakedGuyFunc, true); //name the "item" with the name of your item in the map
}

void TeleportNakedGuyFunc (string &in asEntity)
{
SetEntityActive ("NakedGuy", true); // name the "NakedGuy" as the ragdoll corpse entity in the map
AddPropForce(NakedGuy"", 0, 0, 0, "world"); // if you want it to fly in some direction. Try different values over the zero's.
PlaySoundAtEntity("", "24_iron_maiden.snt", "Player", 0, true);
}


(This post was last modified: 04-02-2012, 05:16 PM by JMFStorm.)
04-02-2012, 05:14 PM
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SplitHeadProduction Offline
Junior Member

Posts: 28
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Joined: Mar 2012
Reputation: 6
#5
RE: How do i make teleporting naked guys?

just no don't put this in a CS. if you do you might swell remove the GOOD from the the Description
04-02-2012, 05:21 PM
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darkadders Offline
Junior Member

Posts: 44
Threads: 1
Joined: Mar 2012
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#6
RE: How do i make teleporting naked guys?

be right back, while i go hang myself...

you cannot put this in a custom story.. you just cant...
04-02-2012, 06:10 PM
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Datguy5 Offline
Senior Member

Posts: 629
Threads: 25
Joined: Dec 2011
Reputation: 12
#7
RE: How do i make teleporting naked guys?

This is so old jumpscare.But if you just place it properly somewhere it might not be that bad(not that he just appears infront of your face).

04-02-2012, 06:20 PM
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Homicide13 Offline
Senior Member

Posts: 323
Threads: 41
Joined: Nov 2010
Reputation: 14
#8
RE: How do i make teleporting naked guys?

April fools was yesterday.

But just in case you are serious, if we just tell you how to do it and let you copy-paste it into your story, you won't have learned anything from it. In addition, you can't expect people to write up code for you and tell you what to do and then take the credit for it by saying it's your own story.

Also, I have no idea what you mean by "teleporting naked guys," as there is no such object object in the game. If by chance you mean the floating figure of Alexander, then it would be a simple matter of placing it in the world editor and using script to enable/disable it. But I'm not going to simply just tell you how to do it - part of the job of a developer is figuring out how to actually create what what it is that they want to create.

04-02-2012, 07:02 PM
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Kman Offline
Posting Freak

Posts: 4,187
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Joined: Jul 2011
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#9
RE: How do i make teleporting naked guys?

(04-02-2012, 07:02 PM)Homicide13 Wrote: Also, I have no idea what you mean by "teleporting naked guys," as there is no such object object in the game.
What he means by it is a dead body that appears out of no where and is shot at the player. It's a term Pewdiepie came up with and is used an insane amount in pretty much all jumpscare maps.


Posting Freak
(This post was last modified: 04-02-2012, 07:21 PM by Kman.)
04-02-2012, 07:20 PM
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Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#10
RE: How do i make teleporting naked guys?

I can't help but notice all the people replying with "No." and I am with them. Like SplitHeadProduction said, you might as well take the "GOOD" out of your post and campaign. These "Script-Activated Males" are so unoriginal, I don't get why people think it's scary WHATSOEVER.
04-02-2012, 07:50 PM
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