nemesis567
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RE: [CHALLENGE THREAD]
If such thing happens I'm sure Jens will visit the thread and tell me. A pm by me will tell him of the existence of this thread.
Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
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04-10-2012, 06:56 PM |
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palistov
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RE: [CHALLENGE THREAD]
Sure why not. Challenge accepted!
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04-10-2012, 07:44 PM |
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nemesis567
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RE: [CHALLENGE THREAD]
Everyone who is participating please post here before releasing your solution, otherwise it won't be accepted.
(Wasn't expecting 2 votes of 1 star, I expected a better reception to be honest)
Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
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04-10-2012, 08:02 PM |
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palistov
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RE: [CHALLENGE THREAD]
Can't use a MoveObject door. Angular MoveObjects rotate around the entity's local coordinates, and unfortunately in HPL2 the local Y-axis behaves very peculiarly. Try it for yourself -- use this function AddPlayerBodyForce(0, 25000, 0, true); You would think it would push you up straight into the air using your local Y coordinate.
Going to use a wheel object instead.
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04-10-2012, 08:27 PM |
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nemesis567
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RE: [CHALLENGE THREAD]
When I say move Object I mean like the portcullis door.
Jens checked this thread and said nothing, so I suppose there's no problem.
Also, you must use a move object.
Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
(This post was last modified: 04-10-2012, 08:48 PM by nemesis567.)
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04-10-2012, 08:31 PM |
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palistov
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RE: [CHALLENGE THREAD]
Uploading a video of what I've done so far. It is missing some criteria though. I'm going to stream creation of an updated and more accurate version. Link in my sig if anyone is curious or bored enough to watch :3
(This post was last modified: 04-10-2012, 09:39 PM by palistov.)
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04-10-2012, 09:04 PM |
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nemesis567
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RE: [CHALLENGE THREAD]
You can't. Have you read the rules? Please respect them.
Please remove the video too. Luckily I was the only viewer.
Main post updated. Please read carefully before doing anything.
Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
(This post was last modified: 04-10-2012, 09:29 PM by nemesis567.)
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04-10-2012, 09:09 PM |
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palistov
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RE: [CHALLENGE THREAD]
There's nothing in the rules explicitly restricting one's ability to share one's work. But if you'd prefer I don't then that's ok.
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04-10-2012, 09:39 PM |
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nemesis567
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RE: [CHALLENGE THREAD]
"- Any
attempt to copy/steal/share someone's work on the challenge or if
any questions asked here are directly about it will make the current
challenge to be left unanswered and new one to be placed."
I changed the rule to be more explicit("someone else's" to "someone's"). I'm sorry if I didn't make it perfect in the beggining, but it'll get right as we progress.
Once you are done you can check the rules to know what's your next step. Good luck!
Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
(This post was last modified: 04-10-2012, 09:55 PM by nemesis567.)
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04-10-2012, 09:50 PM |
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Miss Rigi
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RE: [CHALLENGE THREAD]
While a challenge is nice to build one's own abilities, you appear to have set this up like a competition.
Vos rapio meus spiritus absentis.
Voice Actress
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04-10-2012, 10:20 PM |
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