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Challenge Threadᆦ ᆦ ᆦ
nemesis567 Offline
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RE: [CHALLENGE THREAD]

He was untill he couldn't do something. He posted something about it before.

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
04-18-2012, 04:03 PM
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RE: [CHALLENGE THREAD]

Deadline is still 6 days from now, why rush it?

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04-18-2012, 04:21 PM
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nemesis567 Offline
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RE: [CHALLENGE THREAD]

It's been solved.

And I'm quite curious about Apjjm and your solutions.

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
(This post was last modified: 04-18-2012, 04:22 PM by nemesis567.)
04-18-2012, 04:21 PM
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RE: [CHALLENGE THREAD]

(04-18-2012, 04:21 PM)nemesis567 Wrote: And I'm quite curious about Apjjm and your solutions.

Well, after re-examining the second and third map, i've realized that my algorithm only works for two maps: either the first and second one, or the first and third one. There are major conflicts between the second and third map for my algorithm due to the level design. It would require some special cases to get it to work, but i'm not willing to go through that.

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04-18-2012, 05:08 PM
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nemesis567 Offline
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RE: [CHALLENGE THREAD]

Oh Damn. Then it's just me and Apjjm...

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
(This post was last modified: 04-18-2012, 07:22 PM by nemesis567.)
04-18-2012, 05:40 PM
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Apjjm Offline
Is easy to say

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RE: [CHALLENGE THREAD]

Just spent the past couple of hours writing out a full A* search algorithm:
http://www.youtube.com/watch?v=EBNQmGv8Bx0

If you want to download the super maze used in the video you can at the following link:
http://dl.dropbox.com/u/64805489/matchbox_maze04.zip
04-18-2012, 08:49 PM
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Homicide13 Offline
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RE: [CHALLENGE THREAD]

Mother of god... What have I created...

04-18-2012, 08:57 PM
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nemesis567 Offline
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RE: [CHALLENGE THREAD]

Excelent Apjjm!
I was trying to solve the challenge by creating a fully operational A* algorithm to but I am not familiar with any pathfinding algorythm, so I got frequently stuck in how to decide when to change paths. I just now understood that it is just checking the open list and G values, but I'm too late Big Grin.

I think it's now time to move to your challenge.

Oh, the link has no solution!

I can still try to figure it out.

Please don't post the solution so soon because I want to see if I can make such algorithm.

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
(This post was last modified: 04-18-2012, 09:14 PM by nemesis567.)
04-18-2012, 09:06 PM
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Homicide13 Offline
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RE: [CHALLENGE THREAD]

Just to clarify, in the video do you have a pathnode (or i guess script area) to represent the end of the maze, or did you make the algorithm using the exact same map in the download link?

04-19-2012, 06:05 AM
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RE: [CHALLENGE THREAD]

(04-19-2012, 06:05 AM)Homicide13 Wrote: Just to clarify, in the video do you have a pathnode (or i guess script area) to represent the end of the maze, or did you make the algorithm using the exact same map in the download link?

Technically, you can determine an ending point by lack of collision of all sides, since the "matchbox" is going to be falling off the stage anyway.

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04-19-2012, 06:21 AM
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