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Script error: no matching signatures
Wapez Offline
Senior Member

Posts: 360
Threads: 37
Joined: Mar 2012
Reputation: 19
#1
Script error: no matching signatures

Hey i get an error when i try my map what's wrong?


//===========================================

//===========================================
// This runs when the map first starts
void OnStart()
{
FadeOut(0);
FadeIn(10);
}
//===========================================
// This runs when the player enters the map
void OnEnter()
{
StopMusic(0,1);
PlayMusic("requiem_for_a_dream.ogg", false, 1, 3, 0);
}
//===========================================
// This runs when the player leaves the map
void OnLeave()
{
}

Founder & Legally Accountable Publisher of Red Line Games.
Environment & Gameplay Designer and Scripter.
http://moddb.com/mods/in-lucys-eyes
(This post was last modified: 04-12-2012, 06:38 PM by Your Computer.)
04-12-2012, 05:52 PM
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ClayPigeon Offline
Member

Posts: 214
Threads: 13
Joined: Mar 2012
Reputation: 8
#2
RE: Please check the troubleshooting guides before posting!

You're missing an argument on the PlayMusic function.
1 2 3 4 5
PlayMusic("requiem_for_a_dream.ogg", false, 1, 3, 0);

1 2 3 4 5 6
PlayMusic(string& asMusicFile, bool abLoop, float afVolume, float afFadeTime, int alPrio, bool abResume);


You're missing the bool abResume part. Set it to false/true.
04-12-2012, 06:20 PM
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Wapez Offline
Senior Member

Posts: 360
Threads: 37
Joined: Mar 2012
Reputation: 19
#3
RE: Please check the troubleshooting guides before posting!

(04-12-2012, 06:20 PM)ClayPigeon Wrote: You're missing an argument on the PlayMusic function.
1 2 3 4 5
PlayMusic("requiem_for_a_dream.ogg", false, 1, 3, 0);

1 2 3 4 5 6
PlayMusic(string& asMusicFile, bool abLoop, float afVolume, float afFadeTime, int alPrio, bool abResume);


You're missing the bool abResume part. Set it to false/true.
Now I did this:


//===========================================

//===========================================
// This runs when the map first starts
void OnStart()
{
FadeOut(0);
FadeIn(10);
}
//===========================================
// This runs when the player enters the map
void OnEnter()
{
StopMusic(0,1);
PlayMusic("requiem_for_a_dream.ogg", false, 1, 3, true 0);
}
//===========================================
// This runs when the player leaves the map
void OnLeave()
{
}

I got another error that said:
Expected ')' or ','. I tried to put i tlike this:

PlayMusic("requiem_for_a_dream.ogg", false, 1, 3, true, 0);


But that would only give me an error too.

Founder & Legally Accountable Publisher of Red Line Games.
Environment & Gameplay Designer and Scripter.
http://moddb.com/mods/in-lucys-eyes
04-12-2012, 06:37 PM
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Putmalk Offline
Senior Member

Posts: 290
Threads: 13
Joined: Apr 2012
Reputation: 15
#4
RE: Script error: no matching signatures

Nevermind, I missed it, hang on one sec...

The last two arguments of the PlayMusic function are reversed. It should be:

PlayMusic("requiem_for_a_dream.ogg", false, 1, 3, 0, true);

(This post was last modified: 04-12-2012, 07:30 PM by Putmalk.)
04-12-2012, 07:28 PM
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