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Alexander Enemy!
Measuring Offline
Member

Posts: 130
Threads: 16
Joined: Dec 2011
Reputation: 15
#1
Alexander Enemy!

Hey, i decided to make something for the community so why not a new enemy? Amnesia is missing those : P
So i rigged and animated Alexander. I didnt have time to create that many animations since i need to spend my time on our current project. (Expect several new enemies) If you decide to use it, just give me some credits will ya? Smile





Anyways, here is the download link:
http://www.mediafire.com/?87s7vv3vvnnjw3r

Hope you like it!

//Measuring


The Facility
Tenebris Lake
Killings In Altstadt
(This post was last modified: 04-21-2012, 04:14 PM by Measuring.)
04-19-2012, 08:14 PM
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plutomaniac Offline
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Posts: 6,368
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Joined: May 2011
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#2
RE: Alexander Enemy!

I have uninstalled Amnesia some time now so can you maybe make a small video demonstration of him? Very nice work btw! Smile

What is your custom story?
04-19-2012, 09:29 PM
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Measuring Offline
Member

Posts: 130
Threads: 16
Joined: Dec 2011
Reputation: 15
#3
RE: Alexander Enemy!

I could make a small video, sure! i'm glad you like it. The mod i'm currently working on is not yet announced but will be soon. So far we have 5 new enemies and alot of other new content.
(04-19-2012, 09:29 PM)plutomaniac Wrote: I have uninstalled Amnesia some time now so can you maybe make a small video demonstration of him? Very nice work btw! Smile

What is your custom story?


The Facility
Tenebris Lake
Killings In Altstadt
04-19-2012, 10:03 PM
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plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
#4
RE: Alexander Enemy!

That's good, new enemies are always appreciated. Especially when they are rigged and animated like this one! Tongue
04-20-2012, 12:29 AM
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Rapture Offline
Posting Freak

Posts: 1,078
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#5
RE: Alexander Enemy!

Does he have clothes on, or is this going to be a creepy old dude trying to molest Daniel?
04-20-2012, 01:27 AM
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Measuring Offline
Member

Posts: 130
Threads: 16
Joined: Dec 2011
Reputation: 15
#6
RE: Alexander Enemy!

(04-20-2012, 01:27 AM)Rapture Wrote: Does he have clothes on, or is this going to be a creepy old dude trying to molest Daniel?
Just the normal Alexander model so the molesting kind Wink

The Facility
Tenebris Lake
Killings In Altstadt
04-20-2012, 01:43 AM
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Xanthos Offline
Senior Member

Posts: 318
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Joined: Mar 2012
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#7
RE: Alexander Enemy!

What did you use to animate?
I'm kinda curious. I have no clue how to rig.

(This post was last modified: 04-20-2012, 01:57 AM by Xanthos.)
04-20-2012, 01:57 AM
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Measuring Offline
Member

Posts: 130
Threads: 16
Joined: Dec 2011
Reputation: 15
#8
RE: Alexander Enemy!

(04-20-2012, 01:57 AM)Xanthos Wrote: What did you use to animate?
I'm kinda curious. I have no clue how to rig.
I used Autodesk Maya 2011. There are probably a bunch of tutorials on the internet about rigging. Just google it Wink

The Facility
Tenebris Lake
Killings In Altstadt
04-20-2012, 11:38 AM
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Xanthos Offline
Senior Member

Posts: 318
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Joined: Mar 2012
Reputation: 8
#9
RE: Alexander Enemy!

(04-20-2012, 11:38 AM)Measuring Wrote:
(04-20-2012, 01:57 AM)Xanthos Wrote: What did you use to animate?
I'm kinda curious. I have no clue how to rig.
I used Autodesk Maya 2011. There are probably a bunch of tutorials on the internet about rigging. Just google it Wink
I tried a few videos.
That did not help me... Sad

04-20-2012, 07:45 PM
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HappyMatt12345 Offline
Junior Member

Posts: 16
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Joined: Oct 2018
Reputation: 0
#10
RE: Alexander Enemy!

(04-19-2012, 08:14 PM)Measuring Wrote: Hey, i decided to make something for the community so why not a new enemy? Amnesia is missing those : P
So i rigged and animated Alexander. I didnt have time to create that many animations since i need to spend my time on our current project. (Expect several new enemies) If you decide to use it, just give me some credits will ya? Smile





Anyways, here is the download link:
http://www.mediafire.com/?87s7vv3vvnnjw3r

Hope you like it!

//Measuring

NICE all this needs is some custom voice acting and a new character name!
10-13-2018, 10:50 PM
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