(04-24-2012, 08:09 PM)Rapture Wrote: Since I'm on the topic of Grunts/Brutes, and I don't want to make another thread, how do I...
1) Turn off the sanity drain when I look at a monster?
2) Turn off their blue outline glow in the dark?
I'm looking in the User Defined Variables, but I can't see the two options for those.
1) You can not do that by script. If the monster remains still, place a blockbox between it and you. Otherwise, it does not work.
2) You need to make your CS into a Full Conversion and edit your "game.cfg" and look for "EnemyGlowDist." or something similar to that.