| VisualTech48   Junior Member
 
 Posts: 21
 Threads: 5
 Joined: Apr 2012
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			| RE: Looking at my picture h??? 
 
				 (04-30-2012, 12:09 AM)Cranky Old Man Wrote:   (04-29-2012, 11:51 PM)VisualTech48 Wrote:   (04-29-2012, 11:35 PM)Cranky Old Man Wrote:  Typo at this line too:well im not getting the error anymore but the script doesn't work...THIS is my scriptSetEntityActive("servant_brute_2, true);
 
 (You should be able to spot it.)
 
 void OnStart()
 {
 SetEntityPlayerLookAtCallback("Arm", "look", false);
 AddEntityCollideCallback("Player", "PlayerCollide", "MonsterFunction", true, 1);
 AddEntityCollideCallback("armchair_11", "ScriptArea_1", "glass", true, 1);
 AddEntityCollideCallback("Player", "Message_1", "Message1", true, 1);
 AddUseItemCallback("", "doorkey_1", "maindoor_1", "UsedKeyOnDoor", true);
 SetEntityPlayerInteractCallback("doorkey_1", "Spawn_Monster", true);
 AddEntityCollideCallback("Player", "PlayerCollide_2", "MonsterFunction1", true, 1);
 AddEntityCollideCallback("Player", "Message_2", "Message2", true, 1);
 
 }
 void look(string& asName, string& asCallback, bool abRemoveWhenLookedAt)
 {
 SetEntityActive("wowpic", true);
 GiveSanityDamage(30.0f, true);
 }
 You are using the wrong callback. Write this instead:
 
 void look(string &in asEntity, int alState){
 SetEntityActive("wowpic", true);
 GiveSanityDamage(30.0f, true);
 }
 yea it works...i picked the wrong entety...THX
			 
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	| 04-30-2012, 01:13 AM |  |