VisualTech48 
 
 
		
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RE: Looking at my picture h??? 
			 
			
				 (04-30-2012, 12:09 AM)Cranky Old Man Wrote:   (04-29-2012, 11:51 PM)VisualTech48 Wrote:   (04-29-2012, 11:35 PM)Cranky Old Man Wrote:  Typo at this line too: 
SetEntityActive("servant_brute_2, true); 
 
(You should be able to spot it.) well im not getting the error anymore but the script doesn't work...THIS is my script 
 
void OnStart() 
{ 
SetEntityPlayerLookAtCallback("Arm", "look", false); 
AddEntityCollideCallback("Player", "PlayerCollide", "MonsterFunction", true, 1); 
AddEntityCollideCallback("armchair_11", "ScriptArea_1", "glass", true, 1); 
AddEntityCollideCallback("Player", "Message_1", "Message1", true, 1); 
AddUseItemCallback("", "doorkey_1", "maindoor_1", "UsedKeyOnDoor", true); 
SetEntityPlayerInteractCallback("doorkey_1", "Spawn_Monster", true); 
AddEntityCollideCallback("Player", "PlayerCollide_2", "MonsterFunction1", true, 1); 
AddEntityCollideCallback("Player", "Message_2", "Message2", true, 1); 
 
} 
void look(string& asName, string& asCallback, bool abRemoveWhenLookedAt) 
{ 
SetEntityActive("wowpic", true);  
GiveSanityDamage(30.0f, true); 
}  
You are using the wrong callback. Write this instead: 
void look(string &in asEntity, int alState) 
{ 
SetEntityActive("wowpic", true);  
GiveSanityDamage(30.0f, true); 
}
  yea it works...i picked the wrong entety...THX
			  
			
			
 
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	| 04-30-2012, 01:13 AM  | 
	
		
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