(05-06-2012, 12:22 PM)Xanthos Wrote: (05-06-2012, 12:18 PM)HeavenSh0ck Wrote: (05-06-2012, 12:15 PM)Xanthos Wrote: AddUseItemCallBack("", "celldoorkey", "celldoor", "UsedKeyOnDoor", true);
That CallBack B needs to be lower case.
That does it, just one thing - the custom story description won't show... Do you have a fix for this?
The script usually doesn't affect the extra lang files.
Can you show me the extra_english.lang file again?
<LANGUAGE>
<RESOURCES>
</RESOURCES>
<CATEGORY Name="The Castle of The Evil">
<Entry Name="Description">You wake up inside a jail cell, you can't remember how you got inside. You don't even remember your name. As you explore the Castle of the Evil, things start to slowly get back to you.</Entry>
</CATEGORY>
<CATEGORY Name ="Inventory">
<Entry Name="ItemDesc_celldoorkey">"This must open the cell door."</Entry>
<Entry Name="ItemName_celldoorkey">Cell Door Key</Entry>
</CATEGORY>
</LANGUAGE>