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Work in progress Horizon, a total conversion. [DISCONTINUED]
Mine Turtle Offline
Senior Member

Posts: 647
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#61
RE: Horizon, a total conversion.

(09-01-2012, 02:35 PM)CorinthianMerchant Wrote: I'm about to explode...



[Image: 201107142327000.gif]
(This post was last modified: 09-01-2012, 03:37 PM by Mine Turtle.)
09-01-2012, 03:37 PM
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Statyk Offline
Schrödinger's Mod

Posts: 4,390
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Joined: Sep 2011
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#62
RE: Horizon, a total conversion.

Thanks for the comments guys =] I plan to pretty it up some, so be sure to stay in touch at ModDB as that's is where I'll (and others of the team) will probably be posting updates more often than here.

http://www.moddb.com/mods/horizon-amnesia-tdd-mod
(This post was last modified: 09-01-2012, 04:05 PM by Statyk.)
09-01-2012, 04:05 PM
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Obsidiaguy Offline
Junior Member

Posts: 42
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Joined: Jul 2012
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#63
RE: Horizon, a total conversion.

Looks great guys. Tracking the hell out of it on moddb. If you need a voice for anything, keep me in mind!

Voice actor always looking for work!
Check out my Portfolio
09-01-2012, 04:49 PM
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Statyk Offline
Schrödinger's Mod

Posts: 4,390
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Joined: Sep 2011
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#64
RE: Horizon, a total conversion.

Thanks for keeping posted =] And we'll keep posted as well.

Comments/critiques or questions are appreciated!
(This post was last modified: 09-01-2012, 05:38 PM by Statyk.)
09-01-2012, 05:35 PM
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johnbox Offline
Member

Posts: 138
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Joined: Aug 2012
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#65
RE: Horizon, a total conversion.

Already postet some things on moddb, but I'll write something here too.
The mod looks awesome so far, I really love the idea, to create EVERYTHING by yourself. The new HUD seems, as I already said, very nice too, not just because of the design (which looks really good) but also, because we'll finally see a mod with a completely new gui. Does this interface works like a night-vision-AR-head-up-display, which replaces the mobile light source? Or are there other possibilities, to get light? The lvldesign looks great too, atmospheric, well textured/modeled, yeah, I'm really excited to play this conversion.

Keep the good work up, and have a nice day :)

Working on a full conv.-mod, first pictures coming soon...


Working with Blender and other Stuff since 2009.
Using HPL-Engine since 2012 (learning..)
(This post was last modified: 09-01-2012, 06:52 PM by johnbox.)
09-01-2012, 06:48 PM
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Traggey Offline
is mildly amused

Posts: 3,257
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#66
RE: Horizon, a total conversion.

(09-01-2012, 06:48 PM)johnbox Wrote: Already postet some things on moddb, but I'll write something here too.
The mod looks awesome so far, I really love the idea, to create EVERYTHING by yourself. The new HUD seems, as I already said, very nice too, not just because of the design (which looks really good) but also, because we'll finally see a mod with a completely new gui. Does this interface works like a night-vision-AR-head-up-display, which replaces the mobile light source? Or are there other possibilities, to get light? The lvldesign looks great too, atmospheric, well textured/modeled, yeah, I'm really excited to play this conversion.

Keep the good work up, and have a nice day Smile
Yes the HUD is implemented into the characters goggles as sort of night vision.

There will be several other ways of obtaining light sources and the night vision will probably not be this bright.

I bring love with new concept art.
http://media.moddb.com/images/mods/1/22/...lacier.jpg
(This post was last modified: 09-01-2012, 08:12 PM by Traggey.)
09-01-2012, 08:11 PM
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Statyk Offline
Schrödinger's Mod

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#67
Concept Update

A concept I drew today for Horizon of course, based upon the room you find Valyrie in. Don't forget to follow us on ModDB you guys and gals! More will be updated there than here!

Spoiler below!
[Image: Valyries_room.png]

Love,
Statyk and the Timorem Team
(This post was last modified: 09-04-2012, 02:25 AM by Statyk.)
09-04-2012, 12:45 AM
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Macgyverthehero Offline
Posting Freak

Posts: 1,187
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#68
RE: Horizon, a total conversion.

Hey guys, I saw some of you were having problems installing this Total Conversion mod, so I made a quick tutorial on how to properly install the mod. Check it out here:




I hope this helps anyone who is having trouble with the mod.

[Image: Keo88b.gif]
09-04-2012, 02:52 AM
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Statyk Offline
Schrödinger's Mod

Posts: 4,390
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#69
RE: Horizon, a total conversion.

Haha, thanks for that pal =] We figured people would read instructions, but some do not unfortunately. We appreciate it!
09-04-2012, 03:10 AM
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failedALIAS Offline
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#70
RE: Horizon, a total conversion.

(09-04-2012, 03:10 AM)Statyk Wrote: Haha, thanks for that pal =] We figured people would read instructions, but some do not unfortunately. We appreciate it!
BALLZ TO THAT! I have a mac OSX retail version. . .
09-04-2012, 03:11 AM
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