Deceptive
Junior Member
Posts: 6
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Joined: Nov 2011
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Creating Horror Game [XNA]
Well if anybody happens to know about XNA by all means go ahead and suggest more ideas. Right now I'm looking for answers to these questions:
What kind of atmosphere do you want?
What setting do you want it to take place in?
Any ideas for creatures/mobs?
Any ideas for puzzles?
Would you like a custom story development tool kit?
What are you looking for in a game like this?
I've decided to use the QuickStart engine(using XNA) and along with a few of my other friends we'll probably start developing this within a few days. We know a sound-guy that has a decent recording "studio". If anyone would like to help development and knows how to code with C#, then go ahead and add me on MSN: themist1@live.com
Again! We have not started developing, considering the engine is done for us we need more ideas on storyline and setting before we begin with anything.
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05-27-2012, 06:00 AM |
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Traggey
is mildly amused
Posts: 3,257
Threads: 74
Joined: Feb 2012
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RE: Creating Horror Game [XNA]
I've just got to say, creating a game without any kind of vision of what you want is probably a bad idea. It's times like that which creates games such as The Lost Souls, and we don't need any more of that.
Good luck with this though.
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05-27-2012, 11:32 AM |
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