Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Creating Horror Game [XNA]
Deceptive Offline
Junior Member

Posts: 6
Threads: 3
Joined: Nov 2011
Reputation: 0
#1
Creating Horror Game [XNA]

Well if anybody happens to know about XNA by all means go ahead and suggest more ideas. Right now I'm looking for answers to these questions:

What kind of atmosphere do you want?
What setting do you want it to take place in?
Any ideas for creatures/mobs?
Any ideas for puzzles?
Would you like a custom story development tool kit?
What are you looking for in a game like this?

I've decided to use the QuickStart engine(using XNA) and along with a few of my other friends we'll probably start developing this within a few days. We know a sound-guy that has a decent recording "studio". If anyone would like to help development and knows how to code with C#, then go ahead and add me on MSN: themist1@live.com

Again! We have not started developing, considering the engine is done for us we need more ideas on storyline and setting before we begin with anything.
05-27-2012, 06:00 AM
Find
Traggey Offline
is mildly amused

Posts: 3,257
Threads: 74
Joined: Feb 2012
Reputation: 185
#2
RE: Creating Horror Game [XNA]

I've just got to say, creating a game without any kind of vision of what you want is probably a bad idea. It's times like that which creates games such as The Lost Souls, and we don't need any more of that.

Good luck with this though.
05-27-2012, 11:32 AM
Find




Users browsing this thread: 2 Guest(s)