Hartmann
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Posts: 52
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Joined: Jun 2012
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PLEASE HELP KEY DOESNT WORK
Hey i have some problems with my custom story. the key wont open the door, this is my script
////////////////////////////
// Run first time starting map
void OnStart()
{
AddUseItemCallback("", "key_1", "mansion_1", "KeyOnDoor", true);
}
void KeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("mansion_1", false, true);
PlaySoundAtEntity("", "unlock_door", "mansion_1", 0.0f, true);
}
////////////////////////////
// Run when leaving map
void OnLeave()
{
}
(This post was last modified: 06-17-2012, 08:37 PM by Hartmann.)
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06-17-2012, 08:37 PM |
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GrAVit
Senior Member
Posts: 580
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RE: PLEASE HELP KEY DOESNT WORK
(06-17-2012, 08:37 PM)Hartmann Wrote: Hey i have some problems with my custom story. the key wont open the door, this is my script
////////////////////////////
// Run first time starting map
void OnStart()
{
AddUseItemCallback("", "key_1", "mansion_1", "KeyOnDoor", true);
}
void KeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("mansion_1", false, true);
PlaySoundAtEntity("", "unlock_door", "mansion_1", 0.0f, true);
}
////////////////////////////
// Run when leaving map
void OnLeave()
{
} Do you mean open or unlock? Did you name the entities the same as in the script?
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06-17-2012, 08:51 PM |
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Hartmann
Member
Posts: 52
Threads: 18
Joined: Jun 2012
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RE: PLEASE HELP KEY DOESNT WORK
(06-17-2012, 08:51 PM)GrAVit Wrote: (06-17-2012, 08:37 PM)Hartmann Wrote: Hey i have some problems with my custom story. the key wont open the door, this is my script
////////////////////////////
// Run first time starting map
void OnStart()
{
AddUseItemCallback("", "key_1", "mansion_1", "KeyOnDoor", true);
}
void KeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("mansion_1", false, true);
PlaySoundAtEntity("", "unlock_door", "mansion_1", 0.0f, true);
}
////////////////////////////
// Run when leaving map
void OnLeave()
{
} Do you mean open or unlock? Did you name the entities the same as in the script?
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06-18-2012, 06:35 AM |
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Dutton
Member
Posts: 121
Threads: 3
Joined: Apr 2012
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2
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RE: PLEASE HELP KEY DOESNT WORK
(06-17-2012, 08:37 PM)Hartmann Wrote: Hey i have some problems with my custom story. the key wont open the door, this is my script
////////////////////////////
// Run first time starting map
void OnStart()
{
AddUseItemCallback("", "key_1", "mansion_1", "KeyOnDoor", true);
}
void KeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("mansion_1", false, true);
PlaySoundAtEntity("", "unlock_door", "mansion_1", 0.0f, true);
}
////////////////////////////
// Run when leaving map
void OnLeave()
{
} On your KeyOnDoor func you used
SetSwingDoorLocked("mansion_1", false, true);
true = locks the door
which means when you use the key on the door. the door will be locked
EDIT:
Sorry i didn't realise i was talking about the bool abEffects statement...
(This post was last modified: 06-18-2012, 07:13 AM by Dutton.)
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06-18-2012, 07:10 AM |
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