liamthespy
Junior Member
Posts: 26
Threads: 10
Joined: Jun 2012
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0
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movable books
I was wondering if there were any tutorials for this? I can't seem to find any ( judging by how I missed the roman numeral props, I'm probably just too stupid to find it. ) Right now I'm trying to use
////////////////////////////
// Run when entering map
void OnEnter()
{
SetEntityPlayerInteractCallback("bookmoveg", "trapopen", true);
}
void SetMoveObjectState(string &in item)
{
SetPropHealth("barrier", 0);
SetEntityActive("barrier", false);
}
////////////////////////////
// Run when leaving map
void OnLeave()
{
}
to cause the movable book to destroy a barrier keeping a hatch closed, but it ain't working. I checked the engine scripts page on the wiki but theres nothing relevant to the book.
(This post was last modified: 06-17-2012, 11:56 PM by liamthespy.)
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06-17-2012, 11:53 PM |
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i3670
Posting Freak
Posts: 1,308
Threads: 74
Joined: Oct 2011
Reputation:
36
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RE: movable books
Change
void SetMoveObjectState(string &in item)
to
void trapopen(string &in item)
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06-18-2012, 12:14 AM |
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