liamthespy 
 
 
		
			Junior Member 
			
			
			
 
			
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movable books 
			 
			
				I was wondering if there were any tutorials for this? I can't seem to find any ( judging by how I missed the roman numeral props, I'm probably just too stupid to find it. ) Right now I'm trying to use 
 
 
//////////////////////////// 
// Run when entering map 
void OnEnter() 
{ 
SetEntityPlayerInteractCallback("bookmoveg", "trapopen", true); 
} 
 
void SetMoveObjectState(string &in item) 
{ 
SetPropHealth("barrier", 0); 
SetEntityActive("barrier", false); 
} 
//////////////////////////// 
// Run when leaving map 
void OnLeave() 
{ 
  
} 
 
to cause the movable book to destroy a barrier keeping a hatch closed, but it ain't working. I checked the engine scripts page on the wiki but theres nothing relevant to the book.
			 
			
			
			
				
(This post was last modified: 06-17-2012, 11:56 PM by liamthespy.)
 
				
			 
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	| 06-17-2012, 11:53 PM  | 
	
		
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		i3670 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 1,308 
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RE: movable books 
			 
			
				Change  
 
void SetMoveObjectState(string &in item) 
 
to 
 
void trapopen(string &in item)
			 
			
			
 
			
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	| 06-18-2012, 12:14 AM  | 
	
		
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