(06-20-2012, 06:17 PM)CrazyArts Wrote: Put a static pipe model and then add a ladder area. rep please, and make sure the small blue arrow is facing the way you want the player to face when he climbs
(06-20-2012, 06:22 PM)nathanmcb Wrote: (06-20-2012, 06:17 PM)CrazyArts Wrote: Put a static pipe model and then add a ladder area. rep please, and make sure the small blue arrow is facing the way you want the player to face when he climbsDoes it matter what way the ladder area is facing?
(06-20-2012, 06:26 PM)i3670 Wrote: (06-20-2012, 06:22 PM)nathanmcb Wrote: (06-20-2012, 06:17 PM)CrazyArts Wrote: Put a static pipe model and then add a ladder area. rep please, and make sure the small blue arrow is facing the way you want the player to face when he climbsDoes it matter what way the ladder area is facing?Yes, I believe it is the blue arrow that tells you where the person will look whilst climbing.
(06-20-2012, 06:34 PM)andyrockin123 Wrote: (06-20-2012, 06:26 PM)i3670 Wrote: (06-20-2012, 06:22 PM)nathanmcb Wrote: (06-20-2012, 06:17 PM)CrazyArts Wrote: Put a static pipe model and then add a ladder area. rep please, and make sure the small blue arrow is facing the way you want the player to face when he climbsDoes it matter what way the ladder area is facing?Yes, I believe it is the blue arrow that tells you where the person will look whilst climbing.It actually points the opposite way for the ladder area.