MaZiCUT
Senior Member
Posts: 536
Threads: 31
Joined: Jun 2012
Reputation:
17
|
Fatal Error
FIXED, I don't want people to see the script: scripters will know what it means and it will spoil the story for them
Hi.
(This post was last modified: 06-23-2012, 01:29 PM by MaZiCUT.)
|
|
06-23-2012, 01:23 PM |
|
Cruzore
Senior Member
Posts: 301
Threads: 2
Joined: Jun 2012
Reputation:
37
|
RE: Fatal Error
void ClosetShutFunc(string &in asParent, string &in asChild, int alState)
{
SetSwingDoorClosed("ExorcistCloset", true, true);
PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);
PlaySoundAtEntity("", "react_scare", "Player", 0, false);
PlaySoundAtEntity("", "close_door.snt", "Player", 0, false);
GiveSanityDamage(40.0f, true);
}
Missing ending bracket.
|
|
06-23-2012, 01:27 PM |
|
MaZiCUT
Senior Member
Posts: 536
Threads: 31
Joined: Jun 2012
Reputation:
17
|
RE: Fatal Error
(06-23-2012, 01:27 PM)FastHunteR Wrote: void ClosetShutFunc(string &in asParent, string &in asChild, int alState)
{
SetSwingDoorClosed("ExorcistCloset", true, true);
PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);
PlaySoundAtEntity("", "react_scare", "Player", 0, false);
PlaySoundAtEntity("", "close_door.snt", "Player", 0, false);
GiveSanityDamage(40.0f, true);
}
Missing ending bracket. thank you dear sir.
Hi.
|
|
06-23-2012, 01:28 PM |
|
|