LulleBulle 
 
 
		
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Unexpected end of file 
			 
			
				I'm having a slight problem. My script code in my .hps file is working perfect and the map works but when I add the following: 
 
on void OnStart() i add AddEntityCollideCallback("CloseDoor", "Player", DoorClose", true, 1); 
 
and then I add  
 
void DoorClose(correct syntax) 
{ 
	SetSwingDoorClosed("mansion_2", true, false); 
} 
 
 
and for some reason I get unexpected end of line, why is this?
			 
			
			
			
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	| 06-25-2012, 05:45 PM  | 
	
		
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		MaZiCUT 
 
 
		
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RE: Unexpected end of file 
			 
			
				It's soppoused to be 
 
void OnStart() 
{ 
AddEntityCollideCallback("Player", "CloseDoor", "DoorClose", true, 1); 
} 
 
 
void DoorClose(correct syntax) 
{ 
SetSwingDoorClosed("mansion_2", true, false); 
}
			 
			
			
 
Hi. 
			
				
(This post was last modified: 06-25-2012, 05:52 PM by MaZiCUT.)
 
				
			 
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	| 06-25-2012, 05:50 PM  | 
	
		
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		Cruzore 
 
 
		
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RE: Unexpected end of file 
			 
			
				AddEntityCollideCallback("CloseDoor", "Player", DoorClose", true, 1); 
missing " at the start of the called function.
			 
			
			
			
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	| 06-25-2012, 05:51 PM  | 
	
		
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