clock123
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How to make the billiboard light not to be buggy?
I want to make a light emitting through windows and it gets out awful , is there anyway that i can make it smooth , and not so buggy?
when i'm standing near the middle of the window i'm seeing all the billiaboard light lines , and it gets out awful.
i want it to get out something smooth like this ( just imagine the colour of the billiaboard light as blue):
how do i do it?
(This post was last modified: 06-26-2012, 04:24 PM by clock123.)
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06-25-2012, 05:46 PM |
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MaZiCUT
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RE: How to make the billiboard light not to be buggy?
Move them around a little, reduce size etc. If you want them to be a real master piece you've got to spend like minimum 1 hour on them, but that is for a real master piece.
Hi.
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06-25-2012, 05:48 PM |
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clock123
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RE: How to make the billiboard light not to be buggy?
(06-25-2012, 05:48 PM)CrazyArts Wrote: Move them around a little, reduce size etc. If you want them to be a real master piece you've got to spend like minimum 1 hour on them, but that is for a real master piece. thanks for the advice
is there anyway i can copy "stuff" ( items, billboards.. ) from another custom story to mine? , i want to copy these billboard lights in one story, into mine. is there a way to do it?
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06-25-2012, 07:26 PM |
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MaZiCUT
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RE: How to make the billiboard light not to be buggy?
It's not possible from what i know, plus you wouldn't learn anything from that.
Hi.
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06-25-2012, 07:31 PM |
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Your Computer
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RE: How to make the billiboard light not to be buggy?
(06-25-2012, 07:26 PM)clock123 Wrote: thanks for the advice
is there anyway i can copy "stuff" ( items, billboards.. ) from another custom story to mine? , i want to copy these billboard lights in one story, into mine. is there a way to do it?
File > Export selection. File > Import objects.
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06-25-2012, 07:36 PM |
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clock123
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RE: How to make the billiboard light not to be buggy?
(06-25-2012, 07:36 PM)Your Computer Wrote: (06-25-2012, 07:26 PM)clock123 Wrote: thanks for the advice
is there anyway i can copy "stuff" ( items, billboards.. ) from another custom story to mine? , i want to copy these billboard lights in one story, into mine. is there a way to do it?
File > Export selection. File > Import objects.
awsome, thanks.
i did it but, i see the file name on the right side of the screen, but somehow, i can't place it on my map, anyidea how?
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06-25-2012, 09:55 PM |
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clock123
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RE: How to make the billiboard light not to be buggy?
(06-25-2012, 07:36 PM)Your Computer Wrote: (06-25-2012, 07:26 PM)clock123 Wrote: thanks for the advice
is there anyway i can copy "stuff" ( items, billboards.. ) from another custom story to mine? , i want to copy these billboard lights in one story, into mine. is there a way to do it?
File > Export selection. File > Import objects.
i can't place the items on the map somehow, but i can see they're names on the right side of the screen.
any idea how i can place them?
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06-26-2012, 09:32 AM |
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Your Computer
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RE: How to make the billiboard light not to be buggy?
I won't be able to understand what you mean without a screen shot of your issue.
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06-26-2012, 10:37 AM |
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clock123
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RE: How to make the billiboard light not to be buggy?
(06-26-2012, 10:37 AM)Your Computer Wrote: I won't be able to understand what you mean without a screen shot of your issue. here im chosing the file i want to import into my map, it's billboard lights, compunded ( i've tried importing other things too , like furniture [ not custom , regular ] but it does the same issue as you will see below):
here i've finally choosen the file i want to import into my map ( right side of the upper screen to see ), but i can't place it because it doesnt appear:
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06-26-2012, 01:44 PM |
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Your Computer
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RE: How to make the billiboard light not to be buggy?
The issue is that you're trying to import a compound (at least from what i could duplicate on my end). Destroy all selected compounds before exporting.
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06-26-2012, 02:06 PM |
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