| himynamebob1   Member
 
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			| [HELP] Eerie Sewers 
 
				What kind of objects and fog should I use to replicate the sewers of the original campaign?
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	| 06-26-2012, 06:19 PM |  | 
	
		| MaZiCUT   Senior Member
 
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			| RE: [HELP] Eerie Sewers 
 
				Check how they built the original maps first.
			 
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	| 06-26-2012, 06:20 PM |  | 
	
		| himynamebob1   Member
 
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			| RE: [HELP] Eerie Sewers 
 
				I can access those?
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	| 06-26-2012, 06:21 PM |  | 
	
		| AniCator   Junior Member
 
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			| RE: [HELP] Eerie Sewers 
 
				Yes, you can open them using the Level Editor.
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	| 06-26-2012, 06:22 PM |  | 
	
		| himynamebob1   Member
 
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			| RE: [HELP] Eerie Sewers 
 
				Ahhh interesting, I'll take a look.
 A lot of the objects are have _corridor, where can I locate these?
 
				
(This post was last modified: 06-26-2012, 06:25 PM by himynamebob1.)
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	| 06-26-2012, 06:22 PM |  | 
	
		| MaZiCUT   Senior Member
 
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			| RE: [HELP] Eerie Sewers 
 
				STATIC OBJECTS/ENTITIES.
 
 
 Please use the level editor guide on the wiki or either explore it a little bit yourself, either way it's not so hard.
 
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	| 06-26-2012, 06:26 PM |  | 
	
		| himynamebob1   Member
 
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			| RE: [HELP] Eerie Sewers 
 
				I meant under what category in the static objects, they ah never mind. Thanks for the help.
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	| 06-26-2012, 06:29 PM |  |