| FATAL ERROR, fixed but still alert [SOLVED] 
 
				Simple error:
 (299, 1) : INFO : Compiling void Insanity_1(string&in)
 (305, 51) : ERR : Expected ')' or ','
 (306, 51) : ERR : Expected ')' or ','
 
 (307, 51) : ERR : Expected ')' or ','
 
 (308, 51) : ERR : Expected ')' or ','
 
 (309, 51) : ERR : Expected ')' or ','
 
 (310, 51) : ERR : Expected ')' or ','
 
 (311, 51) : ERR : Expected ')' or ','
 
 (312, 51) : ERR : Expected ')' or ','
 
 (313, 51) : ERR : Expected ')' or ','
 
 
 And here is "Insanity_1"
 
 
 void Insanity_1(string &in asEntity)
 {
 FadeOut(0);
 TeleportPlayer("PlayerStartArea_1");
 FadeIn(1);
 
 SetPropActiveAndFade("insanity_1_slime_1", true, 7f); < Those are what it is pointing to... but they are
 SetPropActiveAndFade("insanity_1_slime_2", true, 7f); right there
 SetPropActiveAndFade("insanity_1_slime_3", true, 7f);
 SetPropActiveAndFade("insanity_1_slime_4", true, 7f);
 SetPropActiveAndFade("insanity_1_slime_5", true, 7f);
 SetPropActiveAndFade("insanity_1_slime_6", true, 7f);
 SetPropActiveAndFade("insanity_1_slime_7", true, 7f);
 SetPropActiveAndFade("insanity_1_slime_8", true, 7f);
 SetPropActiveAndFade("insanity_1_slime_9", true, 7f);
 StartScreenShake(0.4, 120, 0, 0);
 PlaySoundAtEntity("", "guardian_distant", "Player", 0.5f, false);
 }
 
 So what am i supposed to do?
 
 Right in the moment it has no map cache.. So i can't delete that
 
 Trying is the first step to success. |