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Texture, Model & Animation Help Blender exporting textures -> Modelview -> .mat, material part missing
Rapture Offline
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#1
Blender exporting textures -> Modelview -> .mat, material part missing

(I'm perfectly fine, no real problems. I just want to know whats going on.)

Whenever I'm exporting a custom model out, the .mat file seems to always forget assign my base texture (It's a test AO in place of nothing.) to the model.

It puts the .dae and AO.png in the correct folder, but when I open it up in the ModelView. The generated .mat does not put in a texture for it. I don't have a problem with opening it up and typing in the correct texture. But what am I doing wrong that causes this?

I managed to do it correctly the first time (No problems with the .mat file not assigning the texture on first ModelView loadup), but all my other models need a little fixing with their texture.
07-27-2012, 03:18 PM
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#2
RE: Blender exporting textures -> Modelview -> .mat, material part missing

Are any of those files also found in C:\Users\username\AppData\Local\VirtualStore?

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07-27-2012, 03:53 PM
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Rapture Offline
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Posts: 1,078
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#3
RE: Blender exporting textures -> Modelview -> .mat, material part missing

Nope.
07-27-2012, 04:10 PM
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