Now it works fine!! Every graphic bug disappeared!! THX!!
I've got a HD3870 with 8.2 Catalyst on Vista 32 bit.
Now I'm waiting for the full patch (^^,)
It works great on my HIS HD3850 IceQ TurboX 512Mb, Catalyst 8.2. I've checked only the max settings on 1280x1024, though. But it worked flawlessly.
I'm crossing fingers for a soon arrival of a full patch for BP and Overture)
Just wanted to add that this fix will only work for High Shader Quality (this is not fixable because the nature of the problem) . But I guess no one with a highend card would like to play it in Medium or Low anyways
Adept Wrote:Simply curious, it's hardware ATI problem or mistake on early programming state?
I would call it a bug. Apperntly I can not use vertex programs without having fragment programs on new ATIs. Which is kinda strange since older cards _only_ support vertex programs....
Adept Wrote:Simply curious, it's hardware ATI problem or mistake on early programming state?
I would call it a bug. Apperntly I can not use vertex programs without having fragment programs on new ATIs. Which is kinda strange since older cards _only_ support vertex programs....
i love the techy perspective, oh and what about a patch for overture too?
Thanks Dude. IT IS FINE NOW.
hd2900xt.
Nice work. Strange, that ATI didnt participated in it, but still have that game in featured games on ati\amd official site. http://game.amd.com/us-en/games_info.asp...054728&p=1