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Community project - release 5/6 OCT :)
Prelauncher Offline
Senior Member

Posts: 451
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Joined: May 2011
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#21
RE: Community project [get serious]! :)

I'm up for this Smile Starting my 24h now

Socialism (noun): A great way to run out of other people's money.
08-14-2012, 09:05 PM
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lolmaster Offline
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#22
RE: Community project [get serious]! :)

(08-14-2012, 09:06 PM)Robosprog Wrote:
(08-14-2012, 08:51 PM)lolmaster Wrote:
(08-14-2012, 08:32 PM)Robosprog Wrote: Started a fresh map, mines! Big Grin
Mines, it's always mines. Mines are scary because well, they are mines. Speaking of mines, did you know that mines are creepy because the mine has in-adequate lighting and is very dark?
Yes, I think I know having a grandfather who worked in one for 40 years..
no u laier


08-14-2012, 09:08 PM
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Hardarm Offline
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#23
RE: Community project [get serious]! :)

I'm in.

listen to boards of canada
08-14-2012, 10:34 PM
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HumiliatioN Offline
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#24
RE: Community project [get serious]! :)

Damn! I think I can't submit my 24 hour story in time. Is this day a last day to submit this story or tomorrow? Little confused here.

“Life is a game, play it”
08-19-2012, 07:11 AM
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Acies Offline
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#25
RE: Community project [get serious]! :)

Woop woop - me "drunk-starting" stuff! Have been having relatives over but I'll get working on this right away, a nice idea I have been storing. Uhm - for all you people wanting clarification;

- A total of 24 hours may be spent on mapmaking/modeling etc.
- Let's have the last submission date be 18 of september as said later in the thread.
- I will try to "merge" everything before the last of september.


Do you best! Smile

Edit: Some submissions have been made.

[Image: mZiYnxe.png]


(This post was last modified: 08-28-2012, 12:14 PM by Acies.)
08-28-2012, 12:11 PM
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Acies Offline
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#26
RE: Community project [get serious]! :)

Compiling everything together today if possible. Haven't forgotten about this. Download link should be up later today or tomorrow Smile

[Image: mZiYnxe.png]


10-05-2012, 03:19 PM
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