| 4WalledKid   Member
 
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			|  Guardian Slime Spawn 
 
				Ok I'm making a custom story where you are running in the forest and the Guardian or Shadow is following you.I want the red slime to appear in front of the player when it collide with an area. I already made the script and the areas and everything. I used SetEntityActive and it spawns the slime, but I don't want it to just appear. I want it to fade in. Like in the main story. What can I do? Thanks in advance.
 
 
				
(This post was last modified: 10-13-2012, 06:37 AM by 4WalledKid.)
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	| 10-12-2012, 10:50 PM |  | 
	
		| The chaser   Posting Freak
 
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			| RE: Guardian Slime Spawn 
 
				I think you must use "SetPropActiveAndFade("entity", true, time it lasts);"
			 
                               THE OTHERWORLD (WIP) ![[Image: k6vbdhu]](http://tinyurl.com/k6vbdhu)  
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	| 10-12-2012, 11:42 PM |  | 
	
		| 4WalledKid   Member
 
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			| RE: Guardian Slime Spawn 
 
				 (10-12-2012, 11:42 PM)The chaser Wrote:  I think you must use "SetPropActiveAndFade("entity", true, time it lasts);" It worked!! THANKS    
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	| 10-12-2012, 11:58 PM |  |