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Guardian Slime Spawn
4WalledKid Offline
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#1
Question  Guardian Slime Spawn

Ok I'm making a custom story where you are running in the forest and the Guardian or Shadow is following you.
I want the red slime to appear in front of the player when it collide with an area. I already made the script and the areas and everything. I used SetEntityActive and it spawns the slime, but I don't want it to just appear. I want it to fade in. Like in the main story. What can I do? Thanks in advance.

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(This post was last modified: 10-13-2012, 06:37 AM by 4WalledKid.)
10-12-2012, 10:50 PM
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The chaser Offline
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#2
RE: Guardian Slime Spawn

I think you must use "SetPropActiveAndFade("entity", true, time it lasts);"

THE OTHERWORLD (WIP)
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Aculy iz dolan.
10-12-2012, 11:42 PM
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4WalledKid Offline
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Posts: 107
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Joined: Oct 2012
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#3
RE: Guardian Slime Spawn

(10-12-2012, 11:42 PM)The chaser Wrote: I think you must use "SetPropActiveAndFade("entity", true, time it lasts);"
It worked!! THANKS Big Grin

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10-12-2012, 11:58 PM
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