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		| FlawlessHappiness   Posting Freak
 
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			| RE: My problems 
 
				And you should use: AddPropForce, since it's a prop
			 
 Trying is the first step to success. |  |  
	| 10-30-2012, 01:06 PM |  |  
	
		| The chaser   Posting Freak
 
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			| RE: My problems 
 
				 (10-30-2012, 01:06 PM)beecake Wrote:  And you should use: AddPropForce, since it's a prop AddPropForce would push the whole cabinet. Since we only want to push the doors, naseem should only push the body doors.
			 
                               THE OTHERWORLD (WIP) ![[Image: k6vbdhu]](http://tinyurl.com/k6vbdhu)  
Aculy iz dolan. |  |  
	| 10-30-2012, 01:11 PM |  |  
	
		| FlawlessHappiness   Posting Freak
 
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			| RE: My problems 
 
				Oh, i didn't know that! Nice!
			 
 Trying is the first step to success. |  |  
	| 10-30-2012, 03:58 PM |  |  
	
		| The chaser   Posting Freak
 
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			| RE: My problems 
 
				 (10-30-2012, 01:11 PM)The chaser Wrote:   (10-30-2012, 01:06 PM)beecake Wrote:  And you should use: AddPropForce, since it's a propAddPropForce would push the whole cabinet. Since we only want to push the doors, naseem should only push the body doors. I SAID IT WRONG! A cabinet is a swing door, it isn't movable. So, it wouldn't push the cabinet, it would simply do nothing. 
Anyway, that gave me some ideas...    that, as a modeller, I can do.
			 
                               THE OTHERWORLD (WIP) ![[Image: k6vbdhu]](http://tinyurl.com/k6vbdhu)  
Aculy iz dolan. |  |  
	| 10-30-2012, 04:20 PM |  |  
	
		| naseem142   Member
 
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			| RE: My problems 
 
				How do i make particles "go off' like: 
SetEntityActive("Something", false); 
 
But the particle doesn't go off when i use the script above.
EDIT: Oh wait  
Lol sorry    
DestroyParticleSystem(string& asName); ,
			
 I help people when i'm bored :U
 
 Typing Speed: 74 Words per minute
 
				
(This post was last modified: 11-04-2012, 12:10 PM by naseem142.)
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	| 11-04-2012, 12:09 PM |  |  
	
		| naseem142   Member
 
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			| RE: My problems 
 
				I need help with another thing..I have put in-game an item ( Place on floor -takeable) and re-sized it to look like another item and put another name.
 But when it is in my inventory i want to look like i want not and not like it's real shape.
 
 Lol i hope you understood me :|
 
 I help people when i'm bored :U
 
 Typing Speed: 74 Words per minute
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	| 11-04-2012, 01:33 PM |  |  
	
		| The chaser   Posting Freak
 
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			| RE: My problems 
 
				 (11-04-2012, 01:33 PM)naseem142 Wrote:  I need help with another thing..I have put in-game an item ( Place on floor -takeable) and re-sized it to look like another item and put another name.
 But when it is in my inventory i want to look like i want not and not like it's real shape.
 
 Lol i hope you understood me :|
 Explain yourself better, please    
                               THE OTHERWORLD (WIP) ![[Image: k6vbdhu]](http://tinyurl.com/k6vbdhu)  
Aculy iz dolan. |  |  
	| 11-04-2012, 01:48 PM |  |  
	
		| johnbox   Member
 
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			| RE: My problems 
 
				 (11-04-2012, 01:48 PM)The chaser Wrote:   (11-04-2012, 01:33 PM)naseem142 Wrote:  I need help with another thing..Explain yourself better, pleaseI have put in-game an item ( Place on floor -takeable) and re-sized it to look like another item and put another name.
 But when it is in my inventory i want to look like i want not and not like it's real shape.
 
 Lol i hope you understood me :|
  I think... he put an takeable item (pen) in the game, which now looks like another item (pencil :3) [thanks to resizing?]. If he now takes the pen, he wants to have the pencil in his inventory?
 
edit: 
I see i wrote just more confusing/wrong/stupid stuff.
 
Sir, maybe you should rly explain it again... ^^
			 
 Working on a full conv.-mod, first pictures coming soon...
 
 Working with Blender and other Stuff since 2009.
 Using HPL-Engine since 2012 (learning..)
 
				
(This post was last modified: 11-04-2012, 01:57 PM by johnbox.)
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	| 11-04-2012, 01:56 PM |  |  
	
		| Kreekakon   Pick a god and pray!
 
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			| RE: My problems 
 
				 (11-04-2012, 01:33 PM)naseem142 Wrote:  I need help with another thing..I have put in-game an item ( Place on floor -takeable) and re-sized it to look like another item and put another name.
 But when it is in my inventory i want to look like i want not and not like it's real shape.
 
 Lol i hope you understood me :|
 Open the .ent file of the item in the Model Editor, and open the User Defined Variables tab. Under there, you should be able to see a entry which says ImageFile. Change it to suit your liking, and when you pick up the new .ent/item, you'll see the new image in your inventory.
			 
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	| 11-04-2012, 02:05 PM |  |  
	
		| naseem142   Member
 
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			| RE: My problems 
 
				 (11-04-2012, 02:05 PM)Kreekakon Wrote:   (11-04-2012, 01:33 PM)naseem142 Wrote:  I need help with another thing..Open the .ent file of the item in the Model Editor, and open the User Defined Variables tab. Under there, you should be able to see a entry which says ImageFile. Change it to suit your liking, and when you pick up the new .ent/item, you'll see the new image in your inventory.I have put in-game an item ( Place on floor -takeable) and re-sized it to look like another item and put another name.
 But when it is in my inventory i want to look like i want not and not like it's real shape.
 
 Lol i hope you understood me :|
 Thank you for understanding ,   
But if someone else installed my map , will the icon be the same? or the new one i put?
			 
 I help people when i'm bored :U
 
 Typing Speed: 74 Words per minute
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	| 11-04-2012, 03:13 PM |  |  |