Rapsis
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RE: Scripting fatal errors?
Also, GiveSanityBoostSmall turns off the music. Any way to fix that?
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10-27-2012, 03:20 PM |
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Rapsis
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RE: Scripting fatal errors?
ARG HEOLP MI DOLAN
(This post was last modified: 10-27-2012, 04:58 PM by Rapsis.)
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10-27-2012, 04:57 PM |
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The chaser
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RE: Scripting fatal errors?
(10-27-2012, 04:57 PM)Rapsis Wrote: ARG HEOLP MI DOLAN I've LOL'd hard with that one XD
Anyway, you've put:
PlaySoundAtEntity("", "slime_attack_normal_hit01.snt", "player", 0, false);
And it is:
PlaySoundAtEntity("", "slime_attack_normal_hit01.snt", " Player", 0, false);
Rapsis pls. My intarnet feiled tudey. Naw I hav it back.
THE OTHERWORLD (WIP)
Aculy iz dolan.
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10-27-2012, 08:21 PM |
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Rapsis
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RE: Scripting fatal errors?
(10-27-2012, 08:21 PM)The chaser Wrote: (10-27-2012, 04:57 PM)Rapsis Wrote: ARG HEOLP MI DOLAN I've LOL'd hard with that one XD
Anyway, you've put:
PlaySoundAtEntity("", "slime_attack_normal_hit01.snt", "player", 0, false);
And it is:
PlaySoundAtEntity("", "slime_attack_normal_hit01.snt", "Player", 0, false);
Rapsis pls. My intarnet feiled tudey. Naw I hav it back. Great, thanks a lot! Now I can make the scares SCARIER!
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10-28-2012, 07:52 AM |
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Rapsis
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RE: Scripting fatal errors?
Argh, I still can't get AddPropImpulse to work! It always crashes with an EXCEPTION_ACCESS_VIOLATION!
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10-28-2012, 11:03 AM |
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ZodiaC
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RE: Scripting fatal errors?
(10-28-2012, 11:03 AM)Rapsis Wrote: Argh, I still can't get AddPropImpulse to work! It always crashes with an EXCEPTION_ACCESS_VIOLATION! Maybe you could be more specific
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10-28-2012, 11:07 AM |
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The chaser
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RE: Scripting fatal errors?
(10-28-2012, 11:03 AM)Rapsis Wrote: Argh, I still can't get AddPropImpulse to work! It always crashes with an EXCEPTION_ACCESS_VIOLATION! What? an EXCEPTION_ACCESS_VIOLATION?
Scripts don't do that 0_0.
You should post your error in technical support. Or... well. I didn't expect that.
THE OTHERWORLD (WIP)
Aculy iz dolan.
(This post was last modified: 10-28-2012, 11:17 AM by The chaser.)
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10-28-2012, 11:15 AM |
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Rapsis
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RE: Scripting fatal errors?
(10-28-2012, 11:07 AM)belikov Wrote: (10-28-2012, 11:03 AM)Rapsis Wrote: Argh, I still can't get AddPropImpulse to work! It always crashes with an EXCEPTION_ACCESS_VIOLATION! Maybe you could be more specific I dunno, everytime I put a AddPropImpulse/Force into the game, it stops working every time. I just removed that script, and it still crashes!
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10-28-2012, 11:23 AM |
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The chaser
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RE: Scripting fatal errors?
(10-28-2012, 11:23 AM)Rapsis Wrote: (10-28-2012, 11:07 AM)belikov Wrote: (10-28-2012, 11:03 AM)Rapsis Wrote: Argh, I still can't get AddPropImpulse to work! It always crashes with an EXCEPTION_ACCESS_VIOLATION! Maybe you could be more specific I dunno, everytime I put a AddPropImpulse/Force into the game, it stops working every time. I just removed that script, and it still crashes! Then it isn't the script. Can you post the BlackBox error?
THE OTHERWORLD (WIP)
Aculy iz dolan.
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10-28-2012, 11:32 AM |
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Rapsis
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RE: Scripting fatal errors?
Here's the error report:
Amnesia.exe caused an EXEPTION_ACCESS_VIOLATION in module Amnesia.exe at 0023:00540900
Stack trace:
0023:00540900 Amnesia.exe
0023:005EF0B Amnesia.exe
0023:7C34218F MSVCR71.dll, free()+0062 byte(s)
0023:7787E38C ntdll.dll RtllnitUnicodeString()+0356 byte(s)
0023:7787E0F2 ntdll.dll RtlAllocateHeap()+0172 byte(s)
It only started doing it after I added that script. When I tried it a couple of days ago, it did the same, but I fixed it somehow, I think it was magic.
(This post was last modified: 10-28-2012, 11:36 AM by Rapsis.)
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10-28-2012, 11:35 AM |
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