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Turning Pickup-able items to static/non-pickup items
bleakraven Offline
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#1
Turning Pickup-able items to static/non-pickup items

Hello!

I would like to ask if there is a way to turn a pickup-able object such as the lantern or the bucket into a static, purely decorative object the player cannot interact with.

Thank you very much!
(This post was last modified: 10-29-2012, 03:49 PM by bleakraven.)
10-28-2012, 11:50 AM
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The chaser Offline
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#2
RE: Turning Pickup-able items to static/non-pickup items

(10-28-2012, 11:50 AM)bleakraven Wrote: Hello!

I would like to ask if there is a way to turn a pickup-able object such as the lantern or the bucket into a static, purely decorative object the player cannot interact with.

Thank you very much!
Yes, it's possible. Follow these steps:

Make a new folder with the desired static item.
Copy everything to the new folder except the .ent file.
Now, in the model editor, import the .dae and, in User defined variables, make it Static.

This should work.

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10-28-2012, 12:23 PM
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i3670 Offline
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#3
RE: Turning Pickup-able items to static/non-pickup items

or use scripting

SetEntityInteractionDisabled(string& asName, bool abDisabled);

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10-28-2012, 01:04 PM
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bleakraven Offline
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#4
RE: Turning Pickup-able items to static/non-pickup items

Thank you both very much! It works now. Smile
10-28-2012, 04:42 PM
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