Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Improve the plausibility of AMFP a bit.
GoldenFalcon101 Offline
Junior Member

Posts: 20
Threads: 0
Joined: Nov 2012
Reputation: 0
#11
RE: Improve the plausibility of AMFP a bit.

I can just imagine them having a mop or broom as their weapons.
11-08-2012, 06:37 PM
Find
CorinthianMerchant Offline
Posting Freak

Posts: 2,876
Threads: 84
Joined: Nov 2011
Reputation: 131
#12
RE: Improve the plausibility of AMFP a bit.

(11-08-2012, 06:37 PM)GoldenFalcon101 Wrote: I can just imagine them having a mop or broom as their weapons.
Ahem...

Still hasn't gotten over the loss of wubwub...
11-08-2012, 08:05 PM
Find
Robby Offline
Posting Freak

Posts: 2,549
Threads: 38
Joined: Jun 2009
Reputation: 47
#13
RE: Improve the plausibility of AMFP a bit.

(11-08-2012, 08:05 PM)CorinthianMerchant Wrote: Ahem...
One word: LOL!

Infrequently active. Don't expect an immediate response. Best to contact me at a different locale. If I create a thread, expect me to be quite active.
11-08-2012, 08:59 PM
Website Find
xxxxxxxxxxxxxxxx Away
Posting Freak

Posts: 935
Threads: 0
Joined: Jun 2012
Reputation: 54
#14
RE: Improve the plausibility of AMFP a bit.

Quote: Ahem...
Made my day Big Grin Nice costume, I must say. Imagine that guy (or girl?) suddenly standing behind you at a convention or whatever O.O
11-09-2012, 10:53 AM
Find
samueljustice00 Offline
Frictional Games

Posts: 193
Threads: 2
Joined: Feb 2012
Reputation: 48
#15
RE: Improve the plausibility of AMFP a bit.

I love the speculation in this forum, we have some of the best artists in the industry working on this title. Don't bash until you've played it and you know the context.

Audio Lead - Frictional Games
11-09-2012, 05:40 PM
Find
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#16
RE: Improve the plausibility of AMFP a bit.

(11-09-2012, 05:40 PM)samueljustice00 Wrote: I love the speculation in this forum, we have some of the best artists in the industry working on this title. Don't bash until you've played it and you know the context.
This.

Remember, the video had quality issues, so it's not going to look 100%. Let's just wait until we play.
11-09-2012, 06:01 PM
Find
Oink Offline
Member

Posts: 86
Threads: 0
Joined: Jun 2012
Reputation: 1
#17
RE: Improve the plausibility of AMFP a bit.

100% agree with the last two posts. Smile
11-09-2012, 08:07 PM
Find
palistov Offline
Posting Freak

Posts: 1,208
Threads: 67
Joined: Mar 2011
Reputation: 57
#18
RE: Improve the plausibility of AMFP a bit.

Story is set in late 19th century in an industrialized city....not a centuries-old crumbling castle in the middle of Prussia. I'm pretty sure neat and tidy should fit just fine for the story, particularly the scenes you mentioned.

11-10-2012, 01:08 AM
Find
FlawlessHappiness Offline
Posting Freak

Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation: 171
#19
RE: Improve the plausibility of AMFP a bit.

Well what we've seen is only on the outside, and in an early room... We haven't got much from "down-under" where the machine is living...

Trying is the first step to success.
11-10-2012, 01:07 PM
Find




Users browsing this thread: 3 Guest(s)