I can't remember having this enabled, but i could imagine that the error came up when i pressed the first time the "Quick Map Reload" button in the Debug menu.(?)
[But these are Debug-settings…why (and where) should they be saved in the main_settings?]
However, if i enable fast physics load the error comes back. But by disabling this option the error is gone.
Quick map reload causes the error, but not at all walls…??? Seems to be a random choice which walls "work" and which not.
But again a reload of the map corrects this error.
Now i know where the error came from (and how to help me
), thanks a lot.
btw: I've watched your whole set of tutorials before i started editing my first CS, great work!
They helped me a lot, especially about scripting because i'm totally scripting noob^^.
Whatever, thanks a lot.