| assassinhawk45   Junior Member
 
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			| Bridges 
 
				I have been having trouble with making a bridge that can be lowered or moved across a gap, when a lever is pulled. Some help would be appreciated.
			 
 The Necromancer's Touch: WIP Coming March 2013 |  | 
	| 01-21-2013, 10:27 PM |  | 
	
		| i3670   Posting Freak
 
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			| RE: Bridges 
 
				Have you tried using the bridge in the sewers?
			 
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	| 01-21-2013, 10:48 PM |  | 
	
		| The chaser   Posting Freak
 
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			| RE: Bridges 
 
				What's exactly the problem? It crashes, it doesn't work?
 Anyways:
 
 Right now I don't have time, but in the cistern level you can see how FG made it.
 
                               THE OTHERWORLD (WIP) ![[Image: k6vbdhu]](http://tinyurl.com/k6vbdhu)  
Aculy iz dolan. |  | 
	| 01-21-2013, 10:51 PM |  | 
	
		| FlawlessHappiness   Posting Freak
 
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			| RE: Bridges 
 
				All you need is a lever function, an then use the line: SetMoveObjectState.
 You can find what needs to be inside it on the wiki
 
 Trying is the first step to success. |  | 
	| 01-22-2013, 06:49 AM |  |