(02-08-2013, 06:00 AM)JustAnotherPlayer Wrote:  Give us your LevelEditor.log in your Documents/HPL2/ folder.
Is my leveleditor log the CFG file or the Text file?
 (02-08-2013, 06:55 AM)MulleDK19 Wrote:  1. Did you remember to save? xD
2. Are you sure you're opening the same level in the game as you're saving? Eg. accidentally saving with another name in the editor, but still opening the old one in the game. Check the path in the editor, then use the debugging toolbar to load that map.
3. Are you actually reloading the map in the game, and not, eg. loading an auto save?
Yeah i saved it.
Im opening the good map ebcuase it always worked before and the entities still work but arent in active so it cant be wrong loaded on that part.
And yes i always press start never continu 
 
I Guess u mean this:
-------- THE HPL ENGINE LOG ------------
Engine build ID 20100819012504
Creating Engine Modules
--------------------------------------------------------
 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
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Initializing Resources Module
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 Creating loader handlers 
 Creating resource managers
 Adding loaders to handlers 
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Initializing Graphics Module
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 Setting video mode: 1024 x 768 - 32 bpp
 Init Glew...OK
 Setting up OpenGL
  Vendor: NVIDIA Corporation
  Renderer: GeForce 410M/PCI/SSE2
  Version: 4.1.0
  Max texture image units: 32
  Max texture coord units: 8
  Max user clip planes: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 4.10 NVIDIA via Cg compiler
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 1
  OGL ATIFragmentShader: 0
 Adding engine materials
 Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
  Version Number: 168
 Adding engine post effects
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Initializing Sound Module
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 Initializing OpenAL
  Available OpenAL devices:
   0. Generic Software on Speaker/HP (Conexant SmartAudio HD)(OpenAL default)
  Trying to open device 'Generic Software on Speaker/HP (Conexant SmartAudio HD)'... Success!
  Number of mono sources: 32
  Streaming setup: 2 Buffers x 524288 bytes each
--------------------------------------------------------
Initializing Game Module
--------------------------------------------------------
 Adding engine updates
 Initializing script functions
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User Initialization
--------------------------------------------------------
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LevelEditor Build ID: 20100913100747
-----------------------------------------------------
Created Entity Loader
Added object type: Compound <Compound>
Added object type: Light <BoxLight>
Added object type: Light <PointLight>
Added object type: Light <SpotLight>
Added object type: Billboard <Billboard>
Added object type: Particle System <ParticleSystem>
Added object type: Sound <Sound>
Added object type: Static Object <StaticObject>
Added object type: Entity <Entity> StaticProp
Added object type: Entity <Entity> CommentaryIcon
Added object type: Entity <Entity> Object,Static
Added object type: Entity <Entity> Object,Grab
Added object type: Entity <Entity> Object,Push
Added object type: Entity <Entity> Object,Slide
Added object type: Entity <Entity> SwingDoor
Added object type: Entity <Entity> Lever
Added object type: Entity <Entity> Wheel
Added object type: Entity <Entity> MultiSlider
Added object type: Entity <Entity> Lamp
Added object type: Entity <Entity> Button
Added object type: Entity <Entity> Photocell
Added object type: Entity <Entity> MoveObject
Added object type: Entity <Entity> Item,Puzzle
Added object type: Entity <Entity> Item,Coins
Added object type: Entity <Entity> Item,Note
Added object type: Entity <Entity> Item,Diary
Added object type: Entity <Entity> Item,Lantern
Added object type: Entity <Entity> Item,Health
Added object type: Entity <Entity> Item,Sanity
Added object type: Entity <Entity> Item,LampOil
Added object type: Entity <Entity> Item,Tinderbox
Added object type: Entity <Entity> Item,HandObject
Added object type: Entity <Entity> Chest
Added object type: Entity <Entity> OilBarrel
Added object type: Entity <Entity> EmotionStone
Added object type: Entity <Entity> NPC
Added object type: Entity <Entity> LevelDoor
Added object type: Entity <Entity> CritterBug
Added object type: Entity <Entity> CritterSpider
Added object type: Entity <Entity> Enemy_Grunt
Added object type: Entity <Entity> Enemy_WaterLurker
Added object type: Entity <Entity> PlayerHands
Added object type: Entity <Entity> HandObject
Added object type: Area <Area> Script
Added object type: Area <Area> PosNode
Added object type: Area <Area> Flashback
Added object type: Area <Area> Sign
Added object type: Area <Area> SlimeDamage
Added object type: Area <Area> Examine
Added object type: Area <Area> Insanity
Added object type: Area <Area> Ladder
Added object type: Area <Area> Liquid
Added object type: Area <Area> Sticky
Added object type: Area <Area> Rope
Added object type: Area <Area> PathNode
Added object type: Area <Area> PlayerStart
Added object type: Primitive <Plane>
Added object type: Decal <Decal>
Added object type: FogArea <FogArea>
/////////////////////////////////////////////////////////////////
// Resetting scene
/////////////////////////////////////////////////////////////////
--------------------------------------------------------
Game Running
--------------------------------------------------------
/////////////////////////////////////////////////////////////////
// Resetting scene
/////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////
// Loading file C:/Program Files (x86)/Amnesia - The Dark Descent/redist/custom_stories/Test/maps/test3.map
/////////////////////////////////////////////////////////////////
Inconsistency found in file entities/ornament/book_pile01/book_pile01.ent : no subtype Static in type StaticProp
Using type Entity <Entity> StaticProp for badly saved file entities/ornament/book_pile01/book_pile01.ent
Inconsistency found in file entities/ornament/book_pile01/book_pile01.ent : no subtype Static in type StaticProp
Using type Entity <Entity> StaticProp for badly saved file entities/ornament/book_pile01/book_pile01.ent
Inconsistency found in file entities/ornament/book_pile02/book_pile02.ent : no subtype Static in type StaticProp
Using type Entity <Entity> StaticProp for badly saved file entities/ornament/book_pile02/book_pile02.ent
Inconsistency found in file entities/ornament/book_pile02/book_pile02.ent : no subtype Static in type StaticProp
Using type Entity <Entity> StaticProp for badly saved file entities/ornament/book_pile02/book_pile02.ent
Inconsistency found in file entities/ornament/tome_pile01/tome_pile01.ent : no subtype Static in type StaticProp
Using type Entity <Entity> StaticProp for badly saved file entities/ornament/tome_pile01/tome_pile01.ent
Inconsistency found in file entities/ornament/tome_pile01/tome_pile01.ent : no subtype Static in type StaticProp
Using type Entity <Entity> StaticProp for badly saved file entities/ornament/tome_pile01/tome_pile01.ent
Inconsistency found in file entities/ornament/tome_pile02/tome_pile02.ent : no subtype Static in type StaticProp
Using type Entity <Entity> StaticProp for badly saved file entities/ornament/tome_pile02/tome_pile02.ent
/////////////////////////////////////////////////////////////////
// Loaded successfully
/////////////////////////////////////////////////////////////////
WARNING: Could not find child with unique ID 76 to attach to bone 'joint30' in 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/darkroom/alone.ent'
WARNING: Could not find child with unique ID 38 to attach to bone 'servant_grunt_A_CenterRoot' in 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/darkroom/banana.ent'
WARNING: Could not find child with unique ID 37 to attach to bone 'servant_grunt_A_CenterHead' in 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/darkroom/banana.ent'
WARNING: Could not find child with unique ID 76 to attach to bone 'joint30' in 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/darkroom/me_gusta.ent'
WARNING: Could not find child with unique ID 44 to attach to bone 'center_head' in 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/darkroom/lazer.ent'
WARNING: Could not find child with unique ID 76 to attach to bone 'joint30' in 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/darkroom/me_gusta.ent'
WARNING: Could not find child with unique ID 4 to attach to bone 'node-Bone01' in 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/darkroom/pedo_bear.ent'
WARNING: Could not find child with unique ID 76 to attach to bone 'joint30' in 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/darkroom/me_gusta.ent'
WARNING: Texture 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/darkroom/me_gusta_mini.tga' does not have a pow2 size!
File index after removing empty entries:
 static_objects/dungeonbase/wall/door_way.dae - used 4 times
 static_objects/dungeonbase/wall/door_frame.dae - used 3 times
 static_objects/dungeonbase/wall/default.dae - used 31 times
 static_objects/dungeonbase/wall/door_way_arched.dae - used 4 times
 static_objects/dungeonbase/wall/default_broken.dae - used 3 times
 static_objects/dungeonbase/wall/door_way_round.dae - used 2 times
 static_objects/dungeonbase/wall/default02.dae - used 6 times
 static_objects/dungeonbase/wall/default_broken02.dae - used 1 times
 static_objects/dungeonbase/special/torture_podium_square_4way.dae - used 1 times
 static_objects/dungeonbase/special/arched_roof_12x12.dae - used 1 times
 static_objects/dungeonbase/wall/default02_short.dae - used 2 times
 static_objects/dungeonbase/wall/default_torture_chamber.dae - used 11 times
 static_objects/dungeonbase/wall/corridor_graves_small.dae - used 1 times
 static_objects/dungeonbase/wall/default_4x8.dae - used 13 times
 static_objects/mansionbase/wall/default02.dae - used 11 times
 static_objects/mansionbase/wall/door_way02.dae - used 1 times
 static_objects/mansionbase/wall/welder02_concave.dae - used 4 times
 static_objects/mansionbase/wall/default02_secret.dae - used 2 times
File index after removing empty entries:
 entities/door/level_wood/level_wood.ent - used 1 times
 entities/door/prison/prison.ent - used 1 times
 entities/lamp/torch_static01/torch_static01.ent - used 10 times
 entities/organic/corpse_male/corpse_male.ent - used 1 times
 entities/prison/brazen_bull/brazen_bull.ent - used 1 times
 entities/lamp/bonfire/bonfire.ent - used 1 times
 entities/enemy/servant_grunt/servant_grunt.ent - used 1 times
 entities/critter/rat/rat.ent - used 9 times
 entities/ornament/sketch_castle/sketch_castle01.ent - used 1 times
 entities/ornament/sketch_castle/sketch_roll_row02.ent - used 1 times
 entities/item/tinderbox/tinderbox.ent - used 2 times
 entities/item/note_letter/note_letter.ent - used 1 times
 entities/organic/rat_corpse/rat_corpse_pile.ent - used 1 times
 entities/organic/pig_corpse/pig_corpse.ent - used 2 times
 entities/debris/rock/rock_large01_push.ent - used 1 times
 entities/debris/rock/rock_med01_push.ent - used 1 times
 entities/debris/rock/rock_med02_push.ent - used 1 times
 entities/debris/rock/stone_small01.ent - used 4 times
 entities/item/key_laboratory/key_laboratory.ent - used 1 times
 entities/lamp/13_burner/13_burner.ent - used 2 times
 entities/decals/blood_spatter/blood_spatter04.ent - used 1 times
 entities/decals/blood_spatter/blood_spatter01.ent - used 1 times
 entities/furniture/layout_board/layout_board.ent - used 1 times
 entities/furniture/stove_dungeon_front01/stove_dungeon_front01.ent - used 1 times
 entities/item/ceremony_knife/ceremony_knife.ent - used 1 times
 entities/organic/corpse_male/corpse_male_torso.ent - used 1 times
 entities/organic/grunt_body_part/grunt_body_part3.ent - used 1 times
 entities/gameplay/chest_small/chest_small.ent - used 3 times
 entities/gameplay/lever_small01/lever_small_mount.ent - used 1 times
 entities/gameplay/lever_small01/lever_small_lever.ent - used 1 times
 entities/organic/stuffed_dog/stuffed_dog.ent - used 1 times
 entities/organic/stuffed_rabbit/stuffed_rabbit.ent - used 1 times
 entities/item/potion_health/potion_health.ent - used 2 times
 entities/organic/corpse_male/corpse_male_arm.ent - used 1 times
 entities/lamp/candlestick_floor/candlestick_floor_red_small_radius.ent - used 4 times
 entities/prison/stone_table/stone_table.ent - used 1 times
 entities/statues/deformed_man_noHead/deformed_man_noHead.ent - used 1 times
 entities/item/note_paper01/note_paper01.ent - used 1 times
 entities/special/stairs_wood/stairs_wood.ent - used 1 times
 entities/ptest/graveyard_corpse/graveyard_corpse03.ent - used 1 times
 entities/door/mansion/mansion.ent - used 1 times
 entities/door/mansion/mansion_off_hinges.ent - used 1 times
 entities/gameplay/lever_small01/lever_small01.ent - used 1 times
 entities/container/barrel01/barrel01.ent - used 3 times
 entities/statues/armour_nice/armour_nice_complete.ent - used 16 times
 entities/lamp/torch_static01/torch_static_green.ent - used 6 times
 entities/special/antidote_corpse/antidote_corpse.ent - used 1 times
 entities/storage/big_wine_barrel/big_wine_barrel.ent - used 2 times
 entities/statues/deformed_man/deformed_man.ent - used 2 times
 entities/storage/sloped_square_shelf/sloped_square_shelf.ent - used 1 times
 entities/storage/storage_box_wood02/storage_box_wood02_moveable.ent - used 1 times
 entities/storage/storage_box_wood01/storage_box_wood01.ent - used 2 times
 entities/storage/storage_box_wood01/storage_box_wood01_large.ent - used 1 times
 entities/ration/rotten_apple_pile/rotten_apple_pile.ent - used 1 times
 entities/storage/shelf_no_back/shelf_no_back.ent - used 1 times
 entities/ornament/arabic_statue/arabic_statue_gold.ent - used 1 times
 entities/ornament/tome_pile02/tome_pile02.ent - used 1 times
 entities/ornament/tome_pile01/tome_pile01.ent - used 2 times
 entities/ornament/paintings/painting03/painting03_dynamic.ent - used 1 times
 entities/gameplay/oil_barrel/oil_barrel.ent - used 1 times
 entities/ornament/book_pile01/book_pile01.ent - used 2 times
 entities/ornament/book_pile02/book_pile02.ent - used 2 times
 entities/ornament/book_open/book_open.ent - used 1 times
 entities/ornament/book01/book01.ent - used 1 times
 entities/ornament/goblet/goblet.ent - used 1 times
 entities/item/potion_sanity/potion_sanity.ent - used 2 times
 entities/darkroom/me_gusta.ent - used 1 times
/////////////////////////////////////////////////////////////////
// Resetting scene
/////////////////////////////////////////////////////////////////
--------------------------------------------------------
Statistics
--------------------------------------------------------
 Medium framerate: 42.338387
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User Exit
--------------------------------------------------------
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Exiting Gui Module
--------------------------------------------------------
 Deleting all sets
 Deleting all skins
 Deleting all gfx elements
 Deleting all materials
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Exiting Generate Module
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Exiting Scene Module
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Exiting Input Module
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Exiting Sound Module
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Exiting Graphics Module
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Exiting Resources Module
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 Done with fonts
 Done with scripts
 Done with particles
 Done with sounds
 Done with meshes
 Done with materials
 Done with Gpu programs
 Done with images
 Destroyed all textures
 Done with sound entities
 Done with animations
 Done with ent files
 All resources deleted
--------------------------------------------------------
Exiting Physics Module
--------------------------------------------------------
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Exiting System Module
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 Deleting game setup provided by user
- Deleting lowlevel stuff.
  Physics
  Sound
  Input
  Resources
  System
  Graphics
  Haptic
HPL Exit was successful!
|--Memory Manager Report-------------------------------|
|
| Memory leaks detected: 
|
| address	 file                                                  line		 memory usage	  
|------------------------------------------------------------
| 0xd2f0168	 \Hpl_2\tools\editors\common\EditorBaseClasses.cpp     846		 344	
|
|------------------------------------------------------|