(02-07-2013, 12:27 AM)NaxEla Wrote: Quote:ERROR: Couldn't find 0-face 'flashlight_pos_x', for cubemap 'flashlight' in path: 'flashlight.tga'
It looks like it's probably a problem with the texture/material of the flashlight. Make sure that the paths for your flashlight stuff is all correct.
The error deals with the textures. They are incorrectly scaled. Resolution needs to be 256x256,512x512, 1024x1024 or 2048x2048. You can have 256x512 or 256x1024, etc, but you need to make sure they work first. Too many people load up random textures and assume that they should work automatically.
Just as you said, NaxEla, it's a textural issue. Anything else that might be conflicting might be due to code, incompatible or incorrectly exported .dae objects and/or incorrect characters, rigs and animations. Hope that helps!