Amnesia: A Machine For Pigs reached a major milestone last week, when
thechineseroom sent us their final version of the game, representing over a year's worth of hard work. But don't get too excited just yet!
Some work is still left to be done. We are testing, tweaking, optimizing, porting, translating and all those things that are part of the process of creating and releasing a game. Currently we are looking at a release around Q2 2013.
How come a game meant for Halloween 2012 has been delayed for so long? Originally we thought it would be a short, experimental game set in the universe of Amnesia, but thechineseroom had a vision that was bigger than that. As their work progressed, the potential for a much greater project emerged. What we ended up with is no longer what we had first imagined, but a fully fledged Amnesia game. A different kind of Amnesia, but definitely not a short experiment.
More information on the game, pricing, requirements, availability and so forth coming at a later date. Stay tuned as we wrap things up!