Sandak
Junior Member
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Joined: May 2008
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Fall into the windows
Hi all,
i have a problem. When I click on New Game, the game fall into the windows. I reinstaled the game threetimes, but any change. I have graphics card ATi Readeon HD 2600 PRO 512MB and Windows XP. Can you help me, please? Thanks..
Sorry for my english...
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05-04-2008, 04:59 PM |
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Thomas
Frictional Games
Posts: 2,634
Threads: 184
Joined: Apr 2006
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RE: Fall into the windows
Please post the contents of your hpl.log file. This should be located in "My documents\Penumbra\Black plague"
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05-04-2008, 05:16 PM |
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Sandak
Junior Member
Posts: 4
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Joined: May 2008
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RE: Fall into the windows
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05-04-2008, 05:26 PM |
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WindexGlow
Posting Freak
Posts: 1,108
Threads: 70
Joined: Mar 2007
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RE: Fall into the windows
Could you paste the log here? It opens with notepad.
Their new authorization check is..bull crap. "Oh look, I think that looks like a kitten. Nope, you've guessed too many times wrong! (total of 2 tries)."
Please -REP me.
Honestly, please do. I want to see how low I can go!!
Ignore that error message too. Just ignore it and keep going to give me -rep.
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05-04-2008, 05:56 PM |
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Sandak
Junior Member
Posts: 4
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Joined: May 2008
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RE: Fall into the windows
-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module
--------------------------------------------------------
Initializing Resources Module
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Creating resource managers
Misc Creation
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Initializing Graphics Module
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Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 0
NV Register Combiners Stages: 11
ATI Fragment Shader: 1
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
Diffuse
Fog
Creating fog textures: Solid Additive Alpha
init sky box
Renderer3D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
CG ERROR : The compile returned an error.
-----------------------------------
core/programs/PostEffect_Motion_fp.cg(32) : error C5013: profile does not support "for" statements and "for" could not be unrolled.
-----------------------------------
Error loading: 'core/programs/PostEffect_Motion_fp.cg'!
ERROR: Couldn't create program 'PostEffect_Motion_fp.cg'
Dynamic loops in motion blur fp not supported, loading static instead.
RendererPostEffects created
Adding engine materials
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Initializing Sound Module
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Initializing OpenAL.
Trying to open hardware device... Success!
Device name: SB Audigy 4 [E000]
Number of mono sources: 32
Setting up Environmental Audio...Failed.
--------------------------------------------------------
Initializing Game Module
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Adding engine updates
Initializing script functions
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User Initialization
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Trying to load vertex program!
Success!
--------------------------------------------------------
Game Running
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Loading collada for 'maps/level00_tutorial.dae' took: 15 ms
Is it what did you want?
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05-04-2008, 06:01 PM |
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Thomas
Frictional Games
Posts: 2,634
Threads: 184
Joined: Apr 2006
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RE: Fall into the windows
Try updating your sound card drivers. If that still does not help, make sure that sound hardware and environmental sound (EFX) is off.
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05-04-2008, 08:03 PM |
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Sandak
Junior Member
Posts: 4
Threads: 1
Joined: May 2008
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RE: Fall into the windows
Thanks a lot. I turned off EFX and sound hardware and now it is working. I´m going to try update my sound card drivers.
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05-04-2008, 08:11 PM |
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