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Unexpected Token
ZeMaster091 Offline
Junior Member

Posts: 3
Threads: 2
Joined: Mar 2013
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#1
Unexpected Token

This is my .hps

////////////////////////////
// Run first time starting map
void OnStart()
{
AddUseItemCallback(""e, "hollow_needle_1", "First_Door", "UsedKeyOnDoor", true);
}
void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("First_Door", false, true);
PlaySoundAtEntity("", "unlock_door", "First_Door", 0, false);
RemoveItem("hollow_needle_1");

}

{
AddEntityCollideCallback("Player", "SlamDoor", "CollideRoomTwo", true, 1);
}

void CollideRoomTwo(string &in asParent, string &in asChild, int alState)
{
SetSwingDoorClosed("First_Door", true, true);
}
////////////////////////////
// Run when entering map
void OnEnter()
{

}

////////////////////////////
// Run when leaving map
void OnLeave()
{

}

How can I fix this?
03-10-2013, 12:32 AM
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PutraenusAlivius Offline
Posting Freak

Posts: 4,713
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Joined: Dec 2012
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#2
RE: Unexpected Token

You put the AddEntityCollideCallback part to the void OnStart() section.

"Veni, vidi, vici."
"I came, I saw, I conquered."
03-10-2013, 12:39 AM
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ZeMaster091 Offline
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Posts: 3
Threads: 2
Joined: Mar 2013
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#3
RE: Unexpected Token

I'm confused. I'm trying to do what you say but I'm still getting errors
03-10-2013, 12:52 AM
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PutraenusAlivius Offline
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Posts: 4,713
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#4
RE: Unexpected Token

(03-10-2013, 12:52 AM)ZeMaster091 Wrote: I'm confused. I'm trying to do what you say but I'm still getting errors

In the script, there should be a part that say
PHP Code: (Select All)
void OnStart() 
right?
Put the
PHP Code: (Select All)
{
AddEntityCollideCallback("Player""SlamDoor""CollideRoomTwo"true1);

to the void OnStart() section, so that it will look like
PHP Code: (Select All)
void OnStart()
{
AddEntityCollideCallback("Player""SlamDoor""CollideRoomTwo"true1);
AddUseItemCallback("""hollow_needle_1""First_Door""UsedKeyOnDoor"true);

In the guide's and tutorials, there are void OnStart()'s right? Well, you can't have two of those. Just put the command in the void OnStart() section of the tutorial to your own void OnStart() part.
For Example:
Tutorial says AddEntityCollideCallback to spawn a monster when you collide with it. Script on tutorial (in the void OnStart() part.) says this.
PHP Code: (Select All)
AddEntityCollideCallback("Player""Door""PlayerCollide"true1); 
But, you follow another one that allows you to unlock a locked door. The void OnStart() part says:
PHP Code: (Select All)
AddUseItemCallback("""Jar of Acid""Door2""DestroyDoor"true); 
/End Example.
Since you can't have to void OnStart()'s, just put the AddEntityCollideCallback and AddUseItemCallback to your void OnStart() part.

"Veni, vidi, vici."
"I came, I saw, I conquered."
(This post was last modified: 03-10-2013, 01:17 AM by PutraenusAlivius.)
03-10-2013, 01:12 AM
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ZeMaster091 Offline
Junior Member

Posts: 3
Threads: 2
Joined: Mar 2013
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#5
RE: Unexpected Token

(03-10-2013, 01:12 AM)JustAnotherPlayer Wrote:
(03-10-2013, 12:52 AM)ZeMaster091 Wrote: I'm confused. I'm trying to do what you say but I'm still getting errors

In the script, there should be a part that say
PHP Code: (Select All)
void OnStart() 
right?
Put the
PHP Code: (Select All)
{
AddEntityCollideCallback("Player""SlamDoor""CollideRoomTwo"true1);

to the void OnStart() section, so that it will look like
PHP Code: (Select All)
void OnStart()
{
AddEntityCollideCallback("Player""SlamDoor""CollideRoomTwo"true1);
AddUseItemCallback("""hollow_needle_1""First_Door""UsedKeyOnDoor"true);

In the guide's and tutorials, there are void OnStart()'s right? Well, you can't have two of those. Just put the command in the void OnStart() section of the tutorial to your own void OnStart() part.

OH. I get it now. Thanks a lot!
03-10-2013, 01:15 AM
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PutraenusAlivius Offline
Posting Freak

Posts: 4,713
Threads: 75
Joined: Dec 2012
Reputation: 119
#6
RE: Unexpected Token

(03-10-2013, 01:15 AM)ZeMaster091 Wrote:
(03-10-2013, 01:12 AM)JustAnotherPlayer Wrote:
(03-10-2013, 12:52 AM)ZeMaster091 Wrote: I'm confused. I'm trying to do what you say but I'm still getting errors

In the script, there should be a part that say
PHP Code: (Select All)
void OnStart() 
right?
Put the
PHP Code: (Select All)
{
AddEntityCollideCallback("Player""SlamDoor""CollideRoomTwo"true1);

to the void OnStart() section, so that it will look like
PHP Code: (Select All)
void OnStart()
{
AddEntityCollideCallback("Player""SlamDoor""CollideRoomTwo"true1);
AddUseItemCallback("""hollow_needle_1""First_Door""UsedKeyOnDoor"true);

In the guide's and tutorials, there are void OnStart()'s right? Well, you can't have two of those. Just put the command in the void OnStart() section of the tutorial to your own void OnStart() part.

OH. I get it now. Thanks a lot!
I also edited my post with good explanation. Check it out.

"Veni, vidi, vici."
"I came, I saw, I conquered."
03-10-2013, 01:18 AM
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ExpectedIdentifier Offline
Member

Posts: 234
Threads: 10
Joined: Sep 2012
Reputation: 11
#7
RE: Unexpected Token

You have an AddEntityCollideCallback inbetween brackets with no function before the bracket.
You have a random e outside two "" under OnStart(). Learn the basics of scripting before trying to script.
03-10-2013, 02:14 AM
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PutraenusAlivius Offline
Posting Freak

Posts: 4,713
Threads: 75
Joined: Dec 2012
Reputation: 119
#8
RE: Unexpected Token

(03-10-2013, 02:14 AM)sonataarctica Wrote: You have an AddEntityCollideCallback inbetween brackets with no function before the bracket.
You have a random e outside two "" under OnStart(). Learn the basics of scripting before trying to script.

You just posted this without seeing the posts above you.

"Veni, vidi, vici."
"I came, I saw, I conquered."
03-10-2013, 02:16 AM
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ExpectedIdentifier Offline
Member

Posts: 234
Threads: 10
Joined: Sep 2012
Reputation: 11
#9
RE: Unexpected Token

(03-10-2013, 02:16 AM)JustAnotherPlayer Wrote:
(03-10-2013, 02:14 AM)sonataarctica Wrote: You have an AddEntityCollideCallback inbetween brackets with no function before the bracket.
You have a random e outside two "" under OnStart(). Learn the basics of scripting before trying to script.

You just posted this without seeing the posts above you.

Oh yeah. It's been a long day, I'm tired. Sorry. Big Grin
(This post was last modified: 03-10-2013, 02:27 AM by ExpectedIdentifier.)
03-10-2013, 02:26 AM
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